+ //map->tiles->data = malloc(sizeof(bitmap_t));
+ bp = bitmapLoadPcx("data/ed.pcx");
+ map->tiles->data = &bp;
+ //map->tiles->data->data = malloc((16/**2*/)*16);
+ //map->tiles->data->width = (16/**2*/);\r
+ //map->tiles->data->height= 16;\r
+ map->tiles->tileHeight = 16;\r
+ map->tiles->tileWidth = 16;\r
+ map->tiles->rows = 1;\r
+ map->tiles->cols = 1;