#include "src/lib/planar.h"
#include "src/lib/16_head.h"
#include "src/lib/16text.h"
#include "src/lib/planar.h"
#include "src/lib/16_head.h"
#include "src/lib/16text.h"
/* -========================== Types & Macros ==========================- */
#define PAGE_OFFSET(x,y) (((y)<<6)+((y)<<4)+((x)>>2))
#define PLANE(x) (1<< (x&3))
#define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02)
/* -========================== Types & Macros ==========================- */
#define PAGE_OFFSET(x,y) (((y)<<6)+((y)<<4)+((x)>>2))
#define PLANE(x) (1<< (x&3))
#define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02)
-typedef struct {
- word id; /* the Identification number of the page~ For layering~ */
- byte far* data; /* the data for the page */
- word dx; /* col we are viewing on the virtual screen */
- word dy; /* row we are viewing on the virtual screen */
- word width; /* virtual width of the page */
- word height; /* virtual height of the page */
-} page_t;
-
/* -============================ Functions =============================- */
/* mode switching, page, and plane functions */
/* -============================ Functions =============================- */
/* mode switching, page, and plane functions */
void modexShowPage(page_t *page);
void modexPanPage(page_t *page, int dx, int dy);
void modexSelectPlane(byte plane);
void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color);
void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite);
void modexShowPage(page_t *page);
void modexPanPage(page_t *page, int dx, int dy);
void modexSelectPlane(byte plane);
void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color);
void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite);
void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp);
void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp);
void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp);
void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp);
void modexPalUpdate0(byte *p);
void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/);
void modexputPixel(page_t *page, int x, int y, byte color);
void modexPalUpdate0(byte *p);
void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/);
void modexputPixel(page_t *page, int x, int y, byte color);
+byte modexgetPixel(page_t *page, int x, int y);
+void modexhlin(page_t *page, word xl, word xh, word y, word color);
void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
void modexWaitBorder();
/* -======================= Constants & Vars ==========================- */
extern byte far* VGA; /* The VGA Memory */
void modexWaitBorder();
/* -======================= Constants & Vars ==========================- */
extern byte far* VGA; /* The VGA Memory */
-#define SCREEN_WIDTH 320
-#define SCREEN_HEIGHT 240
-#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT)
+//#define SCREEN_WIDTH 320
+//#define SCREEN_HEIGHT 240
+//#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT)
-#define PAL_READ_REG 0x03C7 /* Color register, read address */
-#define PAL_WRITE_REG 0x03C8 /* Color register, write address */
-#define PAL_DATA_REG 0x03C9 /* Color register, data port */
-#define PAL_SIZE (256 * 3)
+#define PAL_READ_REG 0x03C7 /* Color register, read address */
+#define PAL_WRITE_REG 0x03C8 /* Color register, write address */
+#define PAL_DATA_REG 0x03C9 /* Color register, data port */
+#define PAL_SIZE (256 * 3)