+/*\r
+ * modex mv setup\r
+*/\r
+void modexMVSetup(map_view_t *mv, map_t *map, pan_t *pan, global_game_variables_t *gv)\r
+{\r
+ byte i;\r
+ // 1st page\r
+ mv[0].page = &gv->video.page[0];\r
+ mv[0].map = map;\r
+ mv[0].video = &gv->video;\r
+ mv[0].pan = pan;\r
+\r
+ for(i=1;i<gv->video.num_of_pages;i++)\r
+ {\r
+ mv[i].page = &gv->video.page[i];\r
+ mv[i].map = mv[0].map;\r
+ mv[i].video = mv[0].video;\r
+ mv[i].pan = mv[0].pan;\r
+ }\r
+}\r
+\r