-// #define FRAME1 PBUFSFUN(pip[1].page, x, y, 48, dire, 24, 32, PLAYERBMPDATA);
-// #define FRAME2 PBUFSFUN(pip[1].page, x, y, 24, dire, 24, 32, PLAYERBMPDATA);
-// #define FRAME3 PBUFSFUN(pip[1].page, x, y, 0, dire, 24, 32, PLAYERBMPDATA);
-// #define FRAME4 PBUFSFUN(pip[1].page, x, y, 24, dire, 24, 32, PLAYERBMPDATA);
-#define FRAME1 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 48, dire, 24, 32, PLAYERBMPDATA);
-#define FRAME2 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 24, dire, 24, 32, PLAYERBMPDATA);
-#define FRAME3 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 0, dire, 24, 32, PLAYERBMPDATA);
-#define FRAME4 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 24, dire, 24, 32, PLAYERBMPDATA);
+#define FRAME1 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 48, dire, 24, 32, PLAYERBMPDATA);
+#define FRAME2 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 24, dire, 24, 32, PLAYERBMPDATA);
+#define FRAME3 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 0, dire, 24, 32, PLAYERBMPDATA);
+#define FRAME4 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 24, dire, 24, 32, PLAYERBMPDATA);