void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid);
void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid);
void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid);
void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid);
void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid);
void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid);
void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid);
void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid);