word dy; /* row we are viewing on the virtual screen */\r
word sw; /* screen width */\r
word sh; /* screen heigth */\r
word dy; /* row we are viewing on the virtual screen */\r
word sw; /* screen width */\r
word sh; /* screen heigth */\r
sword tilemidposscreenx; /* middle tile position */\r
sword tilemidposscreeny; /* middle tile position */\r
sword tileplayerposscreenx; /* player position on screen */\r
sword tileplayerposscreeny; /* player position on screen */\r
sword tilemidposscreenx; /* middle tile position */\r
sword tilemidposscreeny; /* middle tile position */\r
sword tileplayerposscreenx; /* player position on screen */\r
sword tileplayerposscreeny; /* player position on screen */\r