-//0000 bmp = bitmapLoadPcx("data/koishi~~.pcx");\r
- bmp = bitmapLoadPcx("data/chikyuu.pcx", &gvar);\r
-// bmp = bitmapLoadPcx("data/koishi^^.pcx");\r
-// bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
-//---- p = planar_buf_from_bitmap(&bmp);\r
+//0000 PCXBMP = bitmapLoadPcx("data/koishi~~.pcx");\r
+ PCXBMP = bitmapLoadPcx("data/chikyuu.pcx", &gvar);\r
+// PCXBMP = bitmapLoadPcx("data/koishi^^.pcx");\r
+// PCXBMP = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
+//---- p = planar_buf_from_bitmap(PCXBMPPTR);\r
+\r