\r
/* clear and draw one sprite and one bitmap */\r
modexClearRegion(&page, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 1);\r
\r
/* non sprite comparison */
\r
/* clear and draw one sprite and one bitmap */\r
modexClearRegion(&page, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 1);\r
\r
/* non sprite comparison */