+ pageflipflop=!pageflipflop;
+ IN_UserInput(1,1);
+// VGAmodeX(0, 0, &gvar);
+// IN_Shutdown();
+// __asm
+// {
+// mov ah,31h
+// int 21h
+// }
+ }
+ if(IN_KeyDown(68)) //f10
+ {
+ gvar.kurokku.fpscap=!gvar.kurokku.fpscap;
+ IN_UserInput(1,1);
+ }
+ if(IN_KeyDown(67)) //f9
+ {
+ modexClearRegion(mv[1].page, 0, 0, mv[1].page->width, mv[1].page->height, 2);
+ modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 3);
+ modexClearRegion(mv[3].page, 0, 0, mv[3].page->width, mv[3].page->height, 4);
+ modexClearRegion(mv[3].page, 0, 0, 20, 36, 15);
+ //IN_UserInput(1,1);
+ }
+ if(IN_KeyDown(66)) //f8
+ {
+// modexDrawSprite(mv[0].page, 16, 16, p);
+ modexDrawSprite(mv[0].page, 32+48, 16, (player[0].data));