// word panswitch=0, panq=1, pand=0;
word panpagenum=0; //for panning!
unsigned int i;
// word panswitch=0, panq=1, pand=0;
word panpagenum=0; //for panning!
unsigned int i;
mv[0].page = &gvar.video.page[0];
gvar.video.page[1] = modexNextPage(mv[0].page);
mv[1].page = &gvar.video.page[1];
mv[0].page = &gvar.video.page[0];
gvar.video.page[1] = modexNextPage(mv[0].page);
mv[1].page = &gvar.video.page[1];
- gvar.video.page[2] = modexNextPageFlexibleSize(mv[1].page, 320, 240); //(352*176)+1024 is the remaining amount of memory left wwww
+ gvar.video.page[2] = modexNextPageFlexibleSize(mv[1].page, gvar.video.page[0].sw, gvar.video.page[0].sh); //(352*176)+1024 is the remaining amount of memory left wwww
//gvar.video.page[2] = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww
mv[2].page = &gvar.video.page[2];
//gvar.video.page[2] = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww
mv[2].page = &gvar.video.page[2];
npc0.q=1;
npc0.d=0;
modexDrawSpriteRegion(spri->page, npc0.x-4, npc0.y-TILEWH, 24, 64, 24, 32, &npctmp);*/
npc0.q=1;
npc0.d=0;
modexDrawSpriteRegion(spri->page, npc0.x-4, npc0.y-TILEWH, 24, 64, 24, 32, &npctmp);*/
#ifdef SPRITE
#ifdef BMPTYPE
oldDrawBmp(VGA, player[0].x-4, player[0].y-TILEWH, &player[0].data, 1);
#ifdef SPRITE
#ifdef BMPTYPE
oldDrawBmp(VGA, player[0].x-4, player[0].y-TILEWH, &player[0].data, 1);
//not used now printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d\n", gvar.video.page[0].height);
printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh);
//not used now printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d\n", gvar.video.page[0].height);
printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh);
printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);
// printf("Screen2: %dx", gvar.video.page[1].width); printf("%d\n", gvar.video.page[1].height);
// printf("map: %dx%d\n", map.width, map.height);
printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);
// printf("Screen2: %dx", gvar.video.page[1].width); printf("%d\n", gvar.video.page[1].height);
// printf("map: %dx%d\n", map.width, map.height);