- if (vgmChn == 0x7F)\r
- PlayMusic(tempVgmFile);\r
- else\r
- PlaySFX(tempVgmFile, vgmChn);\r
- DeinitEngine(void);\r
+ //opl2out(0x105, 0x00);\r
+ if(!init_adlib())\r
+ {\r
+ printf("Cannot init library\n");\r
+ exit(-5);\r
+ }\r
+ InitEngine();\r
+ OpenVGMFile("data/0.vgm", &pee[0]);\r
+ IN_Startup();\r
+ IN_Default(0,&player,ctrl_Joystick);\r
+ PlayMusic(&pee[0]);\r
+ while(!IN_KeyDown(sc_Escape))\r
+ {\r
+ IN_ReadControl(0,&player);\r
+ UpdateSoundEngine();\r
+ }\r
+ StopMusic();\r
+ FreeVGMFile(&pee[0]);\r
+ DeinitEngine();\r
+ shutdown_adlib();\r
+ IN_Shutdown();\r