void main(int argc, char *argv[])\r
{\r
static global_game_variables_t gvar;\r
void main(int argc, char *argv[])\r
{\r
static global_game_variables_t gvar;\r
- bakapee1 = FILENAME_1;\r
- bakapee1p = FILENAME_1P;\r
+ strcpy(bakapee1, FILENAME_1);\r
+ strcpy(bakapee1p, FILENAME_1P);\r
- if(argv[1]) bakapee1 = argv[1];\r
- if(argv[2]) bakapee1p = argv[2];\r
+ if(argv[1]){ strcpy(bakapee1, argv[1]);\r
+ if(argv[2]) strcpy(bakapee1p, argv[2]); }\r
gvar.player[0].enti.overdraww=2;\r
}\r
//read_vrs(&gvar, bakapee1, gvar.player[0].enti.spri->spritesheet);\r
gvar.player[0].enti.overdraww=2;\r
}\r
//read_vrs(&gvar, bakapee1, gvar.player[0].enti.spri->spritesheet);\r