- // modexDrawSprite(mv[0].page, 16, 16, p);\r
- modexDrawSprite(mv[0].page, 32+48, 16, (player[0].data));\r
+// modexDrawSprite(mv[0].page, 16, 16, &p);\r
+// modexDrawSprite(mv[0].page, 32+72, 16, (player[0].data));\r
+ switch(i)\r
+ {\r
+ case 11:\r
+ i=0;\r
+ player[0].ent->spri->x = TILEWH;\r
+ default:\r
+ i++;\r
+ player[0].ent->spri->delay = 1; animate_spri((player[0].ent->spri), &gvar);// player[0].ent->spri->x += 16;\r
+ break;\r
+ }\r