//DOS Graphics thingy by sparky4 licence GPL v2\r
//a special thanks to everyone to release source code for mode X\r
/*src\lib\*/\r
-#include "dos_gfx.h"\r
+#include "dos_gfx.h"
+//#include "lib\modex16.h" //____\r
\r
int old_mode;\r
//color \82Ä\82·\82Æ\r
\r
//\82Ä\82·\82Æ\r
short bakax = 0, bakay = 0;\r
-syte xx = rand()&0%SW, yy = rand()&0%SH, sx = 0, sy = 0;\r
+word xx = rand()&0%SW, yy = rand()&0%SH, sx = 0, sy = 0;\r
byte coor;\r
\r
byte *vga = (byte *) MK_FP(0xA000, 0);\r
*/\r
\r
int main(void)\r
- {\r
+ {
+ //bitmap_t bmp; //____
+ //bmp = modexLoadPcx("chikyuu.pcx"); //____\r
short key,d,xpos,ypos,xdir,ydir;\r
int ch=0x0;\r
// main variables\r
ypos=TILEWH*2;\r
xdir=1;\r
ydir=1;\r
- setvideo(1);\r
+ setvideo(1);
+ //modexPalUpdate(bmp.palette); //____
+ //modexDrawBmp(VGA, 0, 0, &bmp, 0); //____
+ //getch(); //____\r
// screen savers\r
\r
/*while(d!=0){ // on!\r