\r
int old_mode;\r
//color \82Ä\82·\82Æ\r
-int gq = LGQ;\r
+short gq = LGQ;\r
+\r
//\82Ä\82·\82Æ\r
-int q = 0;\r
-int bakax = 0, bakay = 0;\r
-cord xx = rand()&0%320, yy = rand()&0%240, sx = 0, sy = 0;\r
+short bakax = 0, bakay = 0;\r
+syte xx = rand()&0%SW, yy = rand()&0%SH, sx = 0, sy = 0;\r
byte coor;\r
\r
byte *vga = (byte *) MK_FP(0xA000, 0);\r
// setvideo() - This function Manages the video modes //\r
// //\r
/////////////////////////////////////////////////////////////////////////////\r
-void setvideo(/*byte mode, */int vq){\r
+void setvideo(/*byte mode, */short vq){\r
union REGS in, out;\r
\r
if(!vq){ // deinit the video\r
in.h.al = old_mode;\r
int86(0x10, &in, &out);\r
\r
- }else if(vq == 1){ // init the video\r
+ }else if(vq==1){ // init the video\r
// get old video mode\r
in.h.ah = 0xf;\r
int86(0x10, &in, &out);\r
}\r
\r
//color \82Ä\82·\82Æ\r
-int colortest(){\r
+short colortest(){\r
if(gq < NUM_COLORS){\r
cls(gq, vga);\r
gq++;\r
}\r
\r
//color \82Ä\82·\82Æ\r
-int colorz(){\r
+short colorz(){\r
if(gq < HGQ){\r
//---- cls(gq, vaddr);\r
cls(gq, vga);\r
}\r
\r
//slow spectrum down\r
-void ssd(int svq){\r
+void ssd(short svq){\r
if(sy < SH+1){\r
if(sx < SW+1){\r
//plotpixel(xx, yy, coor, vga);\r
}\r
\r
/*-----------ding-------------*/\r
-int ding(int q){\r
+short ding(int q){\r
\r
- int d3y;\r
+ short d3y;\r
\r
//++++ if(q <= 4 && q!=2 && gq == BONK-1) coor = rand()%HGQ;\r
if((q == 2\r
}\r
}\r
\r
- if(q==8){ colorz(); return gq; }else\r
+ if(q==8){ colorz(); return gq; mxOutText(SW/2, SH/2, "\83o\83J\83s"); }else\r
if(q==10){ ssd(q); /*printf("%d\n", coor);*/ }else\r
if(q==5){ colortest(); return gq; }else\r
if(q==11){ colorz(); delay(100); return gq; }\r
}\r
if((q<5 && gq<BONK) || (q==16 && gq<BONK)){ // the number variable make the colors more noticable\r
if(q==1){\r
- if(xx==SW){bakax=0;}\r
+ if(xx==VW){bakax=0;}\r
if(xx==0){bakax=1;}\r
- if(yy==SH){bakay=0;}\r
+ if(yy==VH){bakay=0;}\r
if(yy==0){bakay=1;}\r
}else if(q==3){\r
- if(xx!=SW||yy!=SH){\r
+ if(xx!=VW||yy!=VH){\r
if(xx==0){bakax=1;bakay=-1;d3y=1;}\r
if(yy==0){bakax=1;bakay=0;d3y=1;}\r
- if(xx==SW){bakax=-1;bakay=-1;d3y=1;}\r
- if(yy==SH){bakax=1;bakay=0;d3y=1;}\r
- }else if(xx==SW&&yy==SH) xx=yy=0;\r
+ if(xx==VW){bakax=-1;bakay=-1;d3y=1;}\r
+ if(yy==VH){bakax=1;bakay=0;d3y=1;}\r
+ }else if(xx==VW&&yy==VH) xx=yy=0;\r
}\r
if(q==3){\r
if(d3y){\r
//interesting effects\r
if(q==16)\r
{\r
- int tx=0,ty=0;\r
+ short tx=0,ty=0;\r
tx+=xx+16;\r
ty+=yy+16;\r
mxPutPixel(tx, ty, coor);\r
if(q==2||q==4||q==16){ bakax = rand()%3; bakay = rand()%3; } //random 3 switch\r
gq++;\r
//if(xx<0||xx>320||yy<0||yy>(SH*3))\r
-// printf("%d %d %d %d %d %d\n", xx, yy, coor, bakax, bakay, getPixel_X(xx,yy));\r
-// printf("%d\n", getPixel_X(xx,yy));\r
+// printf("%d %d %d %d %d\n", xx, yy, coor, bakax, bakay);\r
}else gq = LGQ;\r
return gq;\r
}\r
\r
int main(void)\r
{\r
- int key,d,xpos,ypos,xdir,ydir;
+ short key,d,xpos,ypos,xdir,ydir;\r
int ch=0x0;\r
- //short int temp;\r
// main variables\r
- d=1; // switch variable\r
- key=4; // default screensaver number\r
+ d=4; // switch variable\r
+ key=3; // default screensaver number\r
xpos=0;\r
ypos=0;\r
xdir=1;\r
setvideo(1);\r
}\r
}*/ // else off\r
- while(1){ // conditions of screen saver
+ while(1){ // conditions of screen saver\r
while(!kbhit()){\r
- ding(key);
+ ding(key);\r
}\r
//end of screen savers\r
//doTest();\r
{\r
mxPutPixel(0, y, 15);\r
mxPutPixel(VW-1, y, 15);\r
- }
+ }\r
\r
getch();\r
- //mxFillBox(xx, yy, QUADWH, QUADWH, 1, 16);
- //mxFillBox(xx, yy, QUADWH, QUADWH, 2, 16);
- //mxFillBox(xx, yy, QUADWH, QUADWH, 3, 16);
+ //mxFillBox(xx, yy, QUADWH, QUADWH, 1, 16);\r
+ //mxFillBox(xx, yy, QUADWH, QUADWH, 2, 16);\r
+ //mxFillBox(xx, yy, QUADWH, QUADWH, 3, 16);\r
//mxFillBox(xx, yy, QUADWH, QUADWH, 4, 16);\r
- mxSetTextColor(16, OP_TRANS);\r
+ mxSetTextColor(8, OP_TRANS);\r
mxOutText(56, SH-40, "CRAZY!!!!]");\r
mxOutText(64, SH-32, "CRAZY!!!!]");\r
mxOutText(64, SH-24, "____ CRAZY!!!!]");\r
//mxOutText(64, SH-40, "CRAZY!!!!");\r
//mxOutText(64, SH-32, "CRAZY!!!!");\r
//mxOutText(64, SH-24, " _ CRAZY!!!!");\r
- //mxOutText(64, SH-16, " _ _ CRAZY!!!!");
+ //mxOutText(64, SH-16, " _ _ CRAZY!!!!");\r
mxPan(xpos,ypos);\r
- for(int o = 0; o<TILEWH; o++){
+ for(short o = 0; o<TILEWH; o++){\r
xpos+=xdir;\r
- ypos+=ydir;
- //mxWaitRetrace();
+ ypos+=ydir;\r
+ //mxWaitRetrace();\r
}\r
if( (xpos>(VW-SW-1)) || (xpos<1)){xdir=-xdir;}\r
if( (ypos>(VH-SH-1)) || (ypos<1)){ydir=-ydir;} // { Hit a boundry, change\r
// direction! }\r
- }
- ch=getch();
+ }\r
+ ch=getch();\r
if(ch==0x71)break; // 'q'\r
if(ch==0x1b)break; // 'ESC'\r
}\r