#define BONK 400\r
#define LGQ 32\r
#define HGQ 56\r
+#define TILEWH 16\r
+#define ABS(a) ((a < 0) ? -a : a)\r
+#define SGN(a) ((a < 0) ? -1 : 1)\r
//#define VMEM 0xA000 // = vga\r
//int width = 320;\r
//int height = 240;\r
-
+\r
void drawChar(int x, int y, int color, byte c);\r
void drawText(int x, int y, int color, byte string);\r
void setvideo(/*byte mode, */int vq);\r
//void clearscr();\r
//void plotpixel(int x, int y, byte color, byte *Where);\r
//void plotpixelfast(int x, int y, byte color, byte *Where);\r
+void putPixel_X(int x, int y, byte color);\r
+//void putTile(int x, int y, byte color);\r
//void BlockMove();\r
//void eraseplayer(int x, int y);\r
//void drawplayer(int x, int y, int color);\r