#define _DOSLIB_GFX_H_\r
#include <iostream.h>\r
#include <stdlib.h>\r
-#include "lib_com.h"\r
+#include "lib\lib_com.h"\r
\r
#define NUM_COLORS 256 // number of colors in vga mode\r
//static lgq=NUM_COLORS/(1/8)\r
//void plotpixel(int x, int y, byte color, byte *Where);\r
//void plotpixelfast(int x, int y, byte color, byte *Where);\r
void putPixel_X(int x, int y, byte color);\r
-//void putTile(int x, int y, byte color);\r
+void putColorBox_X(int x, int y, int w, int h, byte color);
+void vScroll(int rows);
+void scrolly(int bong);\r
//void BlockMove();\r
//void eraseplayer(int x, int y);\r
//void drawplayer(int x, int y, int color);\r