\r
//void drawChar(int x, int y, int color, byte c);\r
//void drawText(int x, int y, int color, byte string);\r
-void setvideo(/*byte mode, */int vq);\r
+void setvideo(/*byte mode, */short vq);\r
//void setvbuff(int vq);\r
//void updatevbuff();\r
void cls(byte color, byte *Where);\r
//void BlockMove();\r
//void eraseplayer(int x, int y);\r
//void drawplayer(int x, int y, int color);\r
-int colortest();\r
-int colorz();\r
-void ssd(int svq);\r
+short colortest();\r
+short colorz();\r
+void ssd(short svq);\r
//void pdump(int mult);\r
//void tulip();\r
-int ding(int q);\r
+short ding(int q);\r
\r
#endif/*_DOSLIB_GFX_H_*/\r