]> 4ch.mooo.com Git - 16.git/blobdiff - 16/modex16/scroll.c
deleted: 16.bat
[16.git] / 16 / modex16 / scroll.c
index c64c810be7e9757c602835ae69b8b889e35a63b7..03d4b2c87989d03173f45f50b215bf6e1ffac066 100644 (file)
@@ -122,11 +122,11 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {\r
 //                             modexDrawBmp(draw->page, &bmp);
-                               animatePlayer(show, 1, 1, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 1, 1, player.x, player.y, q, &ptmp);
                                mapScrollRight(draw, SPEED);
                                modexShowPage(draw->page);\r
-                               mapScrollRight(show, SPEED);\r
-                               SWAP(draw, show);\r
+//                             mapScrollRight(show, SPEED);\r
+//                             SWAP(draw, show);\r
                        }
                        player.tx++;
                }
@@ -136,8 +136,9 @@ void main() {
                        {
                                player.x+=SPEED;
 //                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(show, 1, 0, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 1, 0, player.x, player.y, q, &ptmp);
                                modexShowPage(draw->page);
+                               SWAP(draw, show);
                        }
                        player.tx++;
                }\r
@@ -151,11 +152,11 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
 //                             modexDrawBmp(draw->page, player.x-((q+1)*SPEED), player.y, &bmp);
-                               animatePlayer(show, 3, 1, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 3, 1, player.x, player.y, q, &ptmp);
                                mapScrollLeft(draw, SPEED);
                                modexShowPage(draw->page);\r
-                               mapScrollLeft(show, SPEED);\r
-                               SWAP(draw, show);\r
+//                             mapScrollLeft(show, SPEED);\r
+//                             SWAP(draw, show);\r
                        }
                        player.tx--;\r
                }
@@ -165,8 +166,9 @@ void main() {
                        {
                                player.x-=SPEED;
 //                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(show, 3, 0, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 3, 0, player.x, player.y, q, &ptmp);
                                modexShowPage(draw->page);
+                               SWAP(draw, show);
                        }
                        player.tx--;
                }
@@ -180,11 +182,11 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
 //                             modexDrawBmp(draw->page, player.x, player.y+((q+1)*SPEED), &bmp);
-                               animatePlayer(show, 2, 1, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 2, 1, player.x, player.y, q, &ptmp);
                                mapScrollDown(draw, SPEED);
                                modexShowPage(draw->page);\r
-                               mapScrollDown(show, SPEED);\r
-                               SWAP(draw, show);\r
+//                             mapScrollDown(show, SPEED);\r
+//                             SWAP(draw, show);\r
                        }
                        player.ty++;
                }
@@ -194,8 +196,9 @@ void main() {
                        {
                                player.y+=SPEED;
 //                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(show, 2, 0, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 2, 0, player.x, player.y, q, &ptmp);
                                modexShowPage(draw->page);
+//                             SWAP(draw, show);
                        }
                        player.ty++;
                }\r
@@ -208,11 +211,11 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {\r
 //                             modexDrawBmp(draw->page, player.x, player.y-((q+1)*SPEED), &bmp);
-                               animatePlayer(show, 0, 1, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 0, 1, player.x, player.y, q, &ptmp);
                                mapScrollUp(draw, SPEED);
                                modexShowPage(draw->page);
-                               mapScrollUp(show, SPEED);\r
-                               SWAP(draw, show);\r
+//                             mapScrollUp(show, SPEED);\r
+//                             SWAP(draw, show);\r
                        }
                        player.ty--;
                }
@@ -222,8 +225,9 @@ void main() {
                        {
                                player.y-=SPEED;
 //                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(show, 0, 0, player.x, player.y, q, &ptmp);
+                               animatePlayer(draw, 0, 0, player.x, player.y, q, &ptmp);
                                modexShowPage(draw->page);
+//                             SWAP(draw, show);
                        }
                        player.ty--;
                }\r