+++ /dev/null
-typedef struct {\r
- long x, y, z;\r
-} TVECTOR;\r
-\r
-#define PVECTOR TVECTOR far *\r
-\r
-#define TPOINT TVECTOR\r
-#define PPOINT PVECTOR\r
-\r
-#define VPTR void far *\r
-\r
-#ifdef __cplusplus\r
-extern "C" {\r
-#endif\r
-\r
-long far pascal tdFixedMul( long, long );\r
-int far pascal tdGetSurfaceLight( PPOINT );\r
-long far pascal tdTransformToImage( VPTR, VPTR, short, short, short );\r
-\r
-void far pascal tdBackPlaneCull( VPTR, VPTR, VPTR, short, short );\r
-void far pascal tdGetNormal( VPTR, PPOINT, PPOINT, PPOINT );\r
-void far pascal tdRotate( VPTR, VPTR, short );\r
-void far pascal tdSetLight( PVECTOR );\r
-void far pascal tdSetRotation( short, short, short );\r
-void far pascal tdSetTranslation( PVECTOR );\r
-void far pascal tdSetPerspective( long, long, long );\r
-void far pascal tdTransform( VPTR, VPTR, short );\r
-void far pascal tdTransformLight( VPTR, VPTR, short );\r
-\r
-#ifdef __cplusplus\r
-}\r
-#endif\r