+ DONE 4. movement and player movement when reaching edge of map\r
+ DONE 5. sprite rendering\r
+ 6. text box rendering\r
-+ 7. text rendering\r
++ semi done 7. text rendering\r
+ DONE! YAY! 8. map loading\r
+ DONE! YAY! wwww 9. map rendering~\r
+ 10. map and item interation\r
+ 11. item inventory~\r
+ ==working on extending== DONE! but needs work! 12. Memory management (EMS + XMS) done but not tested... \r
+ 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason) \r
-+ 14. masking layer! (i think this is not easy to accomplish!) \r
-+ DONE 15. 8088 detection to turn off vsync! \r
++ 14. masking layer! (i think this is not easy to accomplish!)\r
++ DONE 15. 8088 detection to turn off vsync!\r
\r
+ ==working== 16. (very important!) optoimize draw row and draw col\r
\r
+ 19. (also important) interperator! and possibly custom map system\r
+ 20. (also important) lua scripting system!\r
+ 21. extend the map system!\r
-+ 22. opl2/3 audio!!!!\r
++ DONE! 22. opl2/3 audio!!!!\r
\r
DONE! use IN_ReadControl!! \r
\r
+ 23. engine core!\r
+ ==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12.\r
++ 25. MUSIC PLAYBACK!!!! WWWW\r
\r
get dos_sj.rar \r
It may be very useful to us... \r