-彼岸花 Project 01 話の地球 //Higanbana Project 01 ‾ Story of Chikyuu\r
-==============
-Open watcom to compile the code of project 16
+彼岸花 Project 01 話の地球 //Higanbana Project 01 ~ Story of Chikyuu\r
+==============\r
+Open watcom to compile the code of project 16\r
-----------
-``16.exe`` = actual planned game executable!\r
+```\r
+16.exe = actual planned game executable!\r
/ = root of project where executables are at\r
-16/ = experimental branch and example codes
+16/ = experimental branch and example codes\r
16/modex16/ = pngwen's code archived~\r
-src/ = source of project~
-doc/ = documentation of the project~
+src/ = source of project~\r
+doc/ = documentation of the project~\r
doc/faq.txt = frequently asked questions file!\r
-\r
-TODO not in particular order~:
------------
-::\r
+```\r
+TODO not in particular order~:\r
+-----------\r
+```\r
DONE 1. SCROLLING!!!!!!!\r
2. Fix pngwen's pcx rendering code it dose not render large relolution pcx files well at all!\r
almost done 3. tweak animation frame perloop and make the dpad controls a case switch (look at commander keen code?) and vsync horizontal animation\r
DONE! use IN_ReadControl!!\r
\r
23. engine core!\r
-==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12.
-
+==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12.\r
+\r
\r
get dos_sj.rar\r
\r
It may be very useful to us...\r
+```\r
\r
-::\r
-\r
-To compile:\r
+To compile:
+-----------
+```\r
You need Open Watcom stable to compile and just run wmake\r
+```
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