# objects
#
VGMSNDOBJ = vgmSnd.$(OBJ) 16_snd.$(OBJ)
-OLDLIBOBJS=bitmap.$(OBJ) 16render.$(OBJ)
+#OLDLIBOBJS=bitmap.$(OBJ) 16render.$(OBJ)
GFXLIBOBJS = 16_vl.$(OBJ) 16_vlpal.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16_vrs.$(OBJ) 16_spri.$(OBJ) $(OLDLIBOBJS)
16LIBOBJS = 16_mm.$(OBJ) 16_pm.$(OBJ) 16_ca.$(OBJ) 16_tail.$(OBJ) 16_in.$(OBJ) 16_head.$(OBJ) 16_dbg.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_wcpu.$(OBJ) 16_timer.$(OBJ) jsmn.$(OBJ) 16_map.$(OBJ) 16text.$(OBJ) 16_enti.$(OBJ)
DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ)
0.exe &
exmmtest.exe &
vgmtest.exe &
- scroll.exe &
zcroll.exe &
inputest.exe &
- pcxtest.exe &
vrstest.exe &
maptest.exe
TESTEXEC2 = &
+ pcxtest.exe &
+ scroll.exe &
fmemtest.exe &
fonttest.exe &
fontgfx.exe &