S_FLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k$(STKSIZ)
Z_FLAGS=-zk0 -zc#### -zp4 -ei# -zm
O_FLAGS=-opnr -oe=24 -oil+ -outback -ohm
-T_FLAGS=-bt=dos -wx -m$(MEMORYMODE) -0 -fpi87 $(D_FLAGS) -fo=.$(OBJ)# -e=65536
+T_FLAGS=-bt=dos -wx -m$(MEMORYMODE) -0 -fpi87 $(D_FLAGS) -fo=.$(OBJ)## -e=65536
DBUGFLAGS=-fm=$^&.meh -fd=$^& $(D_FLAGS)
CPPFLAGS=-DTARGET_MSDOS=16 -DMSDOS=1 -DSTACKSIZE=$(STKSIZ)
#
VGMSNDOBJ = vgmSnd.$(OBJ)
OLDLIBOBJS=bitmap.$(OBJ) 16render.$(OBJ)
-GFXLIBOBJS = 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16_vl_2.$(OBJ) 16_vlpal.$(OBJ) 16text.$(OBJ) scroll16.$(OBJ) 16_spri.$(OBJ)
-16LIBOBJS = 16_mm.$(OBJ) 16_pm.$(OBJ) 16_ca.$(OBJ) 16_tail.$(OBJ) 16_head.$(OBJ) 16_enti.$(OBJ) 16_dbg.$(OBJ) 16_in.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_wcpu.$(OBJ) 16_timer.$(OBJ) jsmn.$(OBJ) 16_map.$(OBJ) 16_sd.$(OBJ) 16_tail_.$(OBJ) 16_dbg_1.$(OBJ)
+GFXLIBOBJS = 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16_vl_2.$(OBJ) 16_vlpal.$(OBJ) 16text.$(OBJ) scroll16.$(OBJ) 16_spri.$(OBJ) gamepal.$(OBJ)
+16LIBOBJS = 16_mm.$(OBJ) 16_pm.$(OBJ) 16_ca.$(OBJ) 16_tail.$(OBJ) 16_head.$(OBJ) 16_enti.$(OBJ) 16_dbg.$(OBJ) 16_in.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_wcpu.$(OBJ) 16_timer.$(OBJ) jsmn.$(OBJ) 16_map.$(OBJ) 16_sd.$(OBJ) 16_snd.$(OBJ) 16_tail_.$(OBJ) 16_dbg_1.$(OBJ)
DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ)
!ifeq DEBUGSERIAL 1
DOSLIBOBJ += 8250.$(OBJ)
exmmtest.exe &
vgmtest.exe &
sountest.exe &
+ imfplay.exe &
+ sdtest.exe &
xcroll.exe &
0croll.exe &
1croll.exe &
tesuto.exe &
0tesuto.exe &
maptest.exe &
- imfplay.exe &
vrldbg.exe
#zcroll.exe &
TESTEXEC2 = &
$(TESTEXEC2) &
$(TESTEXEC3)
-all: $(EXEC)# id_sd.$(OBJ)
+all: $(EXEC)
testexec: $(EXEC) $(TESTEXEC2)
#
# game and bakapi executables
#
16.exe: 16.$(OBJ) $(16LIB) gfx.lib $(DOSLIB)
-bakapi.exe: bakapi.$(OBJ) 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) $(DOSLIB) 16_wcpu.$(OBJ)# gfx.lib
+bakapi.exe: bakapi.$(OBJ) 16_vl.$(OBJ) 16_vl_1.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) $(DOSLIB) 16_wcpu.$(OBJ) gamepal.$(OBJ)# gfx.lib
sp2.exe: sp2.$(OBJ)
#
inputest.exe: inputest.$(OBJ) $(16LIB) $(DOSLIB) gfx.lib
sountest.exe: sountest.$(OBJ) $(16LIB) $(DOSLIB) gfx.lib
imfplay.exe: imfplay.$(OBJ) $(16LIB) $(DOSLIB) gfx.lib
+sdtest.exe: sdtest.$(OBJ) $(16LIB) $(DOSLIB) gfx.lib
vrldbg.exe: vrldbg.$(OBJ) #gfx.lib $(DOSLIB)
pcxtest.exe: pcxtest.$(OBJ) gfx.lib $(DOSLIB) $(16LIB)
vrstest.exe: vrstest.$(OBJ) $(16LIB) gfx.lib $(DOSLIB)
fontgfx.$(OBJ):$(SRC)/fontgfx.c
inputest.$(OBJ):$(SRC)/inputest.c
#inntest.$(OBJ):$(SRC)/inntest.c
-sountest.$(OBJ): $(SRC)/sountest.c
+sountest.$(OBJ): $(SRC)/sountest.c
+sdtest.$(OBJ): $(SRC)/sdtest.c
imfplay.$(OBJ): $(SRC)/imfplay.c
vrldbg.$(OBJ): $(SRC)/vrldbg.c
#miditest.$(OBJ): $(SRC)/miditest.c
16_vl.$(OBJ): $(SRCLIB)/16_vl.c $(SRCLIB)/16_vl.h
16_vl_1.$(OBJ): $(SRCLIB)/16_vl_1.c $(SRCLIB)/16_vl.h
16_vlpal.$(OBJ): $(SRCLIB)/16_vlpa_.c $(SRCLIB)/16_vlpal.c $(SRCLIB)/16_vlpal.h
+gamepal.$(OBJ): $(SRCLIB)/gamepal.c
bakapee.$(OBJ): $(SRCLIB)/bakapee.c $(SRCLIB)/bakapee.h
16planar.$(OBJ): $(MODEXLIB16)/16planar.c $(MODEXLIB16)/16planar.h
#16_vrs.$(OBJ): $(SRCLIB)/16_vrs.c $(SRCLIB)/16_vrs.h $(DOSLIB)
16_tail.$(OBJ): $(SRCLIB)/16_tail.c $(SRCLIB)/16_tail.h
16_tail_.$(OBJ): $(SRCLIB)/16_tail_.c $(SRCLIB)/16_tail.h
16_hc.$(OBJ): $(SRCLIB)/16_hc.c $(SRCLIB)/16_hc.h
+16_snd.$(OBJ): $(SRCLIB)/16_snd.c $(SRCLIB)/16_snd.h
16_sd.$(OBJ): $(SRCLIB)/16_sd.c $(SRCLIB)/16_sd.h
-id_sd.$(OBJ): $(SRCLIB)/id_sd.c $(SRCLIB)/id_sd.h
jsmn.$(OBJ): $(JSMNLIB)/jsmn.c $(JSMNLIB)/jsmn.h
kitten.$(OBJ): $(NYANLIB)/kitten.c $(NYANLIB)/kitten.h
vgmSnd.$(OBJ): $(VGMSNDLIB)/vgmSnd.c $(VGMSNDLIB)/vgmSnd.h