OLDLIBOBJS=bitmap.$(OBJ) mapread.$(OBJ) 16render.$(OBJ)
GFXLIBOBJS = 16_vl.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16_vrs.$(OBJ) 16_sprit.$(OBJ) $(OLDLIBOBJS)
16LIBOBJS = 16_mm.$(OBJ) 16_pm.$(OBJ) 16_ca.$(OBJ) 16_tail.$(OBJ) 16_in.$(OBJ) 16_head.$(OBJ) 16_dbg.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) wcpu.$(OBJ) 16_timer.$(OBJ) jsmn.$(OBJ)
-####++++ 16_map.$(OBJ)
#16planar.$(OBJ) planar.$(OBJ)
DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ)
!ifeq DEBUGSERIAL 1
TESTEXEC = &
tesuto.exe &
0.exe &
- scroll.exe &
- zcroll.exe &
exmmtest.exe &
+ vgmtest.exe &
+ scroll.exe &
vrstest.exe
TESTEXEC2 = &
- vgmtest.exe &
+ zcroll.exe &
inputest.exe &
maptest.exe &
fmemtest.exe &
@rm -rf 16/CatacombApocalypse
@rm -rf 16/wolf3d
@rm -rf 16/keen
+ @rm -rf 16/Catacomb3D
@wmake -h initlibs
initlibs: .symbolic