# -zk0 kanji support~
# -zkl current codepage
+# this enables debug output to the serial port.
+# comment this out on game release.
+# serial output goes to COM1 at 9600 baud 1 stop bit odd parity.
+# serial output is plain text ASCII.
+DEBUGSERIAL=1
+
#%.C
#192x144
#wwww will add these
WCLQ=-zq $(WLIBQ)
UPXQ=-qqq
-AFLAGS=-mh -0 -d1
+AFLAGS=-mh -0 -d2
16FLAGS=-fh=16.hed
BAKAPIFLAGS=-fh=bakapi.hed
SFLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k32768#54096#60000
VGMSNDOBJ = vgmSnd.$(OBJ) 16_snd.$(OBJ)
DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ)
-16LIBOBJS = 16_in.$(OBJ) 16_mm.$(OBJ) wcpu.$(OBJ) 16_head.$(OBJ) 16_ca.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_timer.$(OBJ)
+16LIBOBJS = 16_in.$(OBJ) 16_mm.$(OBJ) wcpu.$(OBJ) 16_head.$(OBJ) 16_ca.$(OBJ) 16_dbg.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_timer.$(OBJ)
GFXLIBOBJS = modex16.$(OBJ) bitmap.$(OBJ) planar.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16render.$(OBJ) 16planar.$(OBJ) $(DOSLIBLIBS)
DOSLIBLIBS=$(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)cpu$(DIRSEP)dos86h$(DIRSEP)cpu.lib $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)dos$(DIRSEP)dos86h$(DIRSEP)dos.lib $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)vga$(DIRSEP)dos86h$(DIRSEP)vga.lib
-TESTEXEC = exmmtest.exe test.exe pcxtest.exe pcxtest2.exe test2.exe palettec.exe maptest.exe fmemtest.exe fonttest.exe fontgfx.exe scroll.exe vgmtest.exe inputest.exe palettel.exe planrpcx.exe
+!ifeq DEBUGSERIAL 1
+FLAGS += -DDEBUGSERIAL
+DOSLIBOBJ += 8250.$(OBJ)
+DOSLIBLIBS += $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)8250$(DIRSEP)dos86h$(DIRSEP)8250.lib
+!endif
+
+TESTEXEC = exmmtest.exe test.exe test0.exe pcxtest.exe pcxtest2.exe test2.exe palettec.exe maptest.exe fmemtest.exe fonttest.exe fontgfx.exe scroll.exe vgmtest.exe inputest.exe palettel.exe planrpcx.exe
EXEC = 16.exe bakapi.exe $(TESTEXEC) tesuto.exe
all: $(EXEC) joytest.exe vrs
#16.lib => $(16LIBOBJS) bug....
16LIB=$(16LIBOBJS)
+!ifeq DEBUGSERIAL 1
+16LIB += $(DOSLIBLIBS)
+!endif
#
#game and bakapi executables
#
tesuto.$(OBJ): $(SRC)tesuto.c
wcl $(FLAGS) $(WCLQ) -c $(SRC)tesuto.c
-test.exe: test.$(OBJ) gfx.lib 16_in.$(OBJ) 16_head.$(OBJ) $(DOSLIBLIBS)
- wcl $(FLAGS) test.$(OBJ) gfx.lib 16_in.$(OBJ) 16_head.$(OBJ) $(DOSLIBLIBS) -fm=test.mah
+test.exe: test.$(OBJ) gfx.lib 16_in.$(OBJ) 16_head.$(OBJ) $(DOSLIBLIBS) $(16LIB)
+ wcl $(FLAGS) test.$(OBJ) gfx.lib 16_in.$(OBJ) 16_head.$(OBJ) $(DOSLIBLIBS) $(16LIB) -fm=test.mah
test2.exe: test2.$(OBJ) $(DOSLIBLIBS) gfx.lib
wcl $(FLAGS) test2.$(OBJ) $(DOSLIBLIBS) gfx.lib -fm=test2.mah
+test0.exe: test0.$(OBJ)
+ wcl $(FLAGS) test0.$(OBJ) -fm=test0.mah
+
fonttest.exe: fonttest.$(OBJ) $(16LIB) gfx.lib
wcl $(FLAGS) fonttest.$(OBJ) $(16LIB) gfx.lib -fm=fonttest.mah
test2.$(OBJ): $(SRC)test2.c $(SRCLIB)modex16.h
wcl $(FLAGS) -c $(SRC)test2.c
+test0.$(OBJ): $(SRC)test0.c
+ wcl $(FLAGS) -c $(SRC)test0.c
+
pcxtest.$(OBJ): $(SRC)pcxtest.c $(SRCLIB)modex16.h
wcl $(FLAGS) -c $(SRC)pcxtest.c
cd $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)vga && .$(DIRSEP)make.sh
$(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)vga$(DIRSEP)dos86h$(DIRSEP)vga.lib:
cd $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)vga && .$(DIRSEP)make.sh
+$(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)8250$(DIRSEP)dos86h$(DIRSEP)8250.lib:
+ cd $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)8250 && .$(DIRSEP)make.sh
joytest.exe:
cd $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)joystick && .$(DIRSEP)make.sh && $(COPYCOMMAND) dos86h$(DIRSEP)test.exe $(PDIR)$(PDIR)$(PDIR)$(PDIR)$(PDIR)joytest.exe
16_ca.$(OBJ): $(SRCLIB)16_ca.h $(SRCLIB)16_ca.c
wcl $(FLAGS) -c $(SRCLIB)16_ca.c
+16_dbg.$(OBJ): $(SRCLIB)16_dbg.h $(SRCLIB)16_dbg.c
+ wcl $(FLAGS) -c $(SRCLIB)16_dbg.c
+
midi.$(OBJ): $(SRCLIB)midi.h $(SRCLIB)midi.c
wcl $(FLAGS) -c $(SRCLIB)midi.c