BAKAPIFLAGS=-fh=bakapi.hed
SFLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k55808#60000#32768
DFLAGS=-DTARGET_MSDOS=16 -DMSDOS=1 $(SFLAGS)
-ZFLAGS=-zk0 -zq -zc -zp8# -zm
+ZFLAGS=-zk0 -zc -zp8# -zq ## -zm
CFLAGS=$(AFLAGS) $(IFLAGS)-lr -l=dos -wo##wwww
OFLAGS=-obmiler -out -oh -ei -zp8 -fpi87 -onac -ol+ -ok####x
FLAGS=$(CFLAGS) $(OFLAGS) $(DFLAGS) $(ZFLAGS)
#testemm.exe testemm0.exe fonttes0.exe miditest.exe sega.exe sountest.exe
EXEC = 16.exe bakapi.exe $(TESTEXEC) tesuto.exe
-all: $(EXEC) comp
+all: $(EXEC)
#
#game and bakapi executables
16.exe: 16.$(OBJ) mapread.$(OBJ) jsmn.$(OBJ) $(16LIBOBJS) gfx.lib
wcl $(FLAGS) $(16FLAGS) 16.$(OBJ) mapread.$(OBJ) jsmn.$(OBJ) $(16LIBOBJS) gfx.lib -fm=16.map
-bakapi.exe: bakapi.$(OBJ) $(16LIBOBJS) gfx.lib modex.lib
- wcl $(FLAGS) $(BAKAPIFLAGS) bakapi.$(OBJ) $(16LIBOBJS) gfx.lib modex.lib -fm=bakapi.map
+bakapi.exe: bakapi.$(OBJ) gfx.lib modex.lib
+#$(16LIBOBJS)
+ wcl $(FLAGS) $(BAKAPIFLAGS) bakapi.$(OBJ) gfx.lib modex.lib -fm=bakapi.map
#
#Test Executables!
#
# @echo $(INCLUDE)
comp: .symbolic
- @upx -9 -qqq $(EXEC)
- @upx -9 -qqq x-demo.exe
+ @upx -9 $(EXEC)
+## @upx -9 -qqq x-demo.exe
+
+#git submodule add <repo>
+uplibs: .symbolic
+ @wmake updatelibs
updatelibs: .symbolic
@cd $(JSMNLIB)
@git pull
@cd ../../../
+ @cd $(DOSLIB)
+ @git pull
+ @./buildall.sh
+ @cd ../../../
xlib: .symbolic
@cd 16/xlib