VGMSNDOBJ = vgmSnd.$(OBJ) 16_snd.$(OBJ)\r
DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ)\r
16LIBOBJS = 16_in.$(OBJ) 16_mm.$(OBJ) wcpu.$(OBJ) 16_head.$(OBJ) 16_ca.$(OBJ) 16_dbg.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) 16_timer.$(OBJ)\r
-GFXLIBOBJS = modex16.$(OBJ) bitmap.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16render.$(OBJ) $(DOSLIBLIBS) 16_vrs.$(OBJ) 16_sprite.$(OBJ)\r
+GFXLIBOBJS = modex16.$(OBJ) bitmap.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16render.$(OBJ) $(DOSLIBLIBS) 16_vrs.$(OBJ) 16_sprit.$(OBJ)\r
#planar.$(OBJ) 16planar.$(OBJ)\r
DOSLIBLIBS=$(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)cpu$(DIRSEP)dos86h$(DIRSEP)cpu.lib $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)dos$(DIRSEP)dos86h$(DIRSEP)dos.lib $(DOSLIBDIR)$(DIRSEP)hw$(DIRSEP)vga$(DIRSEP)dos86h$(DIRSEP)vga.lib\r
\r
bakapee.$(OBJ): $(SRCLIB)bakapee.h $(SRCLIB)bakapee.c\r
wcl $(FLAGS) -c $(SRCLIB)bakapee.c\r
\r
-16render.$(OBJ): $(MODEXLIB)16render.h $(MODEXLIB)16render.c\r
- wcl $(FLAGS) -c $(MODEXLIB)16render.c\r
+16render.$(OBJ): $(SRCLIB)16render.h $(SRCLIB)16render.c\r
+ wcl $(FLAGS) -c $(SRCLIB)16render.c\r
\r
##16planar.$(OBJ): $(MODEXLIB)16planar.h $(MODEXLIB)16planar.c\r
## wcl $(FLAGS) -c $(MODEXLIB)16planar.c\r
\r
16_vrs.$(OBJ): $(SRCLIB)16_vrs.h $(SRCLIB)16_vrs.c $(DOSLIBLIBS)\r
wcl $(FLAGS) -c $(SRCLIB)16_vrs.c $(DOSLIBLIBS)\r
-16_sprite.$(OBJ): $(SRCLIB)16_sprite.h $(SRCLIB)16_sprite.c\r
- wcl $(FLAGS) -c $(SRCLIB)16_sprite.c\r
+16_sprit.$(OBJ): $(SRCLIB)16_sprit.h $(SRCLIB)16_sprit.c\r
+ wcl $(FLAGS) -c $(SRCLIB)16_sprit.c\r
\r
\r
bitmap.$(OBJ): $(SRCLIB)bitmap.h $(SRCLIB)bitmap.c\r