\r
/* setup camera and screen~ */\r
modexHiganbanaPageSetup(&gvar.video);\r
- ZC_MVSetup(&MVVAR, &map, &gvar);\r
- ZC_ShowMV(&MVVAR, gvar.video.sp, 0);\r
+ ZC_MVSetup(&gvar.mv, &map, &gvar);\r
+ ZC_ShowMV(&gvar.mv, gvar.video.sp, 0);\r
\r
// VL_PatternDraw(video_t *video, word pn, boolean sw, boolean allsw);\r
VL_PatternDraw(&gvar.video, 0/*gvar.video.sp*/, 0, 1);\r
}\r
if(IN_KeyDown(sc_R)){\r
gvar.video.page[0].dx=gvar.video.page[0].dy=gvar.video.page[1].dx=gvar.video.page[1].dy=16;\r
- MVVAR[0].tx = MVVAR[0].ty = MVVAR[1].tx = MVVAR[1].ty = INITTNUM;\r
+ gvar.mv[0].tx = gvar.mv[0].ty = gvar.mv[1].tx = gvar.mv[1].ty = INITTNUM;\r
VL_ShowPage(&gvar.video.page[gvar.video.sp], 1, 0);\r
gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2;\r
x=y=0;\r
\r
//===========================================================================//\r
\r
- ZC_ShowMV(&MVVAR, 0, 0);\r
+ ZC_ShowMV(&gvar.mv, 0, 0);\r
if(!noanim) {\r
/* another handy "demo" effect using VGA write mode 1.\r
* we can take what's on screen and vertically squash it like an old analog TV set turning off. */\r
printf("\nProject 16 0.exe. This is just a test file!\n");\r
printf("version %s\n", VERSION);\r
//SCROLLEXITMESG;\r
- printf("mv 0\n- tx=%d ty=%d dx=%d dy=%d\n", MVVAR[0].tx, MVVAR[0].ty, gvar.video.page[0].dx, gvar.video.page[0].dy);\r
- printf("mv 1\n- tx=%d ty=%d dx=%d dy=%d\n", MVVAR[1].tx, MVVAR[1].ty, gvar.video.page[1].dx, gvar.video.page[1].dy);\r
+ printf("mv 0\n- tx=%d ty=%d dx=%d dy=%d\n", gvar.mv[0].tx, gvar.mv[0].ty, gvar.video.page[0].dx, gvar.video.page[0].dy);\r
+ printf("mv 1\n- tx=%d ty=%d dx=%d dy=%d\n", gvar.mv[1].tx, gvar.mv[1].ty, gvar.video.page[1].dx, gvar.video.page[1].dy);\r
return 0;\r
}\r