]> 4ch.mooo.com Git - 16.git/blobdiff - src/0.c
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
[16.git] / src / 0.c
diff --git a/src/0.c b/src/0.c
index 7d54058ff3db23757330535bc49ba6d0d73e811e..d3c6ba505ad3ad73d3c94a135090e8ea65672cd2 100755 (executable)
--- a/src/0.c
+++ b/src/0.c
@@ -1,3 +1,25 @@
+/* Project 16 Source Code~\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ *\r
+ * This file is part of Project 16.\r
+ *\r
+ * Project 16 is free software; you can redistribute it and/or modify\r
+ * it under the terms of the GNU General Public License as published by\r
+ * the Free Software Foundation; either version 3 of the License, or\r
+ * (at your option) any later version.\r
+ *\r
+ * Project 16 is distributed in the hope that it will be useful,\r
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+ * GNU General Public License for more details.\r
+ *\r
+ * You should have received a copy of the GNU General Public License\r
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
+ * Fifth Floor, Boston, MA 02110-1301 USA.\r
+ *\r
+ */\r
+\r
 #include <hw/cpu/cpu.h>\r
 #include <hw/dos/dos.h>\r
 #include <hw/vga/vga.h>\r
@@ -12,7 +34,6 @@
 \r
 #define INITTNUM 1\r
 \r
-player_t player[MaxPlayers];\r
 map_view_t mv[4];\r
 \r
 map_t map;//junk var\r
@@ -31,7 +52,7 @@ int main(int argc,char **argv)
        boolean anim=1,noanim=0,zerostoppause=1;\r
 \r
        bakapee1=malloc(64);\r
-       bakapee2=malloc(1024);\r
+       bakapee2=malloc(64);\r
 \r
        if (argc < 2) {\r
                //fprintf(stderr,"drawvrl <VRL file> <palette file>\n palette file optional\n");\r
@@ -81,17 +102,17 @@ int main(int argc,char **argv)
        vrl_lineoffs = vrl1_vgax_genlineoffsets(vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));\r
        if (vrl_lineoffs == NULL) return 1;\r
 \r
-       IN_Startup();\r
-       IN_Default(0,&player,ctrl_Keyboard1);\r
-       EN_initplayer(&player, 0);\r
+       IN_Startup(&gvar);\r
+       IN_Default(0,&gvar.player,ctrl_Keyboard1);\r
+       EN_initPlayer(&gvar.player, 0, &gvar.video);\r
 \r
        /* setup camera and screen~ */\r
        modexHiganbanaPageSetup(&gvar.video);\r
        ZC_MVSetup(&mv, &map, &gvar);\r
-       ZC_ShowMV(&mv, gvar.video.p, 0);\r
+       ZC_ShowMV(&mv, gvar.video.sp, 0);\r
 \r
 //     VL_PatternDraw(video_t *video, word pn, boolean sw, boolean allsw);\r
-       VL_PatternDraw(&gvar.video, 0/*gvar.video.p*/, 0, 1);\r
+       VL_PatternDraw(&gvar.video, 0/*gvar.video.sp*/, 0, 1);\r
        TESTBG34\r
        DRAWCORNERBOXES\r
 \r
@@ -120,9 +141,9 @@ int main(int argc,char **argv)
 \r
                while(!IN_KeyDown(sc_Escape))\r
                {\r
-                       IN_ReadControl(0,&player);\r
+                       IN_ReadControl(0,&gvar.player);\r
                        if(IN_KeyDown(68)){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1,1); } //f10\r
-                       PANKEYFUN;\r
+                       TAIL_PANKEYFUN;\r
                        if(IN_KeyDown(sc_Space) || zerostoppause)       //space\r
                        {\r
                                anim=!anim;\r
@@ -132,12 +153,12 @@ int main(int argc,char **argv)
                        if(IN_KeyDown(sc_R)){\r
                                gvar.video.page[0].dx=gvar.video.page[0].dy=gvar.video.page[1].dx=gvar.video.page[1].dy=16;\r
                                mv[0].tx = mv[0].ty = mv[1].tx = mv[1].ty = INITTNUM;\r
-                               VL_ShowPage(&gvar.video.page[gvar.video.p], 1, 0);\r
-                               player[0].enti.q = 1; player[0].enti.d = 2;\r
+                               VL_ShowPage(&gvar.video.page[gvar.video.sp], 1, 0);\r
+                               gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2;\r
                                x=y=0;\r
                                xdir=ydir=1;\r
                        } //R\r
-                       FUNCTIONKEYFUNCTIONS0EXE;\r
+                       TAIL_FUNCTIONKEYFUNCTIONS0EXE;\r
 \r
                        if(anim && !noanim)\r
                        {\r
@@ -153,8 +174,8 @@ int main(int argc,char **argv)
 \r
                                /* block copy pattern to where we will draw the sprite */\r
                                vga_setup_wm1_block_copy();\r
-                               o2 = gvar.video.page[0].pagesize;\r
-                               o = (0x10000UL - (uint16_t)gvar.video.page[1].data) + (ry * gvar.video.page[0].stridew) + (rx >> 2); // source offscreen\r
+                               o2 = gvar.video.page[0].pagesize+gvar.video.page[1].pagesize;\r
+                               o = ((uint16_t)gvar.video.page[2].data) + (ry * gvar.video.page[0].stridew) + (rx >> 2); // source offscreen            0x10000UL -\r
                                for (i=0;i < h;i++,o += gvar.video.page[0].stridew,o2 += (w >> 2)) vga_wm1_mem_block_copy(o2,o,w >> 2);\r
                                /* must restore Write Mode 0/Read Mode 0 for this code to continue drawing normally */\r
                                vga_restore_rm0wm0();\r
@@ -162,7 +183,7 @@ int main(int argc,char **argv)
                                /* replace VGA stride with our own and mem ptr. then sprite rendering at this stage is just (0,0) */\r
                                vga_state.vga_draw_stride_limit = (gvar.video.page[0].width + 3/*round up*/ - x) >> 2;\r
                                vga_state.vga_draw_stride = w >> 2;\r
-                               vga_state.vga_graphics_ram = omemptr + gvar.video.page[0].pagesize;\r
+                               vga_state.vga_graphics_ram = omemptr + gvar.video.page[0].pagesize + gvar.video.page[1].pagesize;\r
 \r
                                /* then the sprite. note modding ram ptr means we just draw to (x&3,0) */\r
 draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));\r
@@ -173,7 +194,7 @@ draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header
 \r
                                /* block copy to visible RAM from offscreen */\r
                                vga_setup_wm1_block_copy();\r
-                               o = gvar.video.page[0].pagesize; // source offscreen\r
+                               o = gvar.video.page[0].pagesize+gvar.video.page[1].pagesize; // source offscreen\r
                                o2 = (ry * gvar.video.page[0].stridew) + (rx >> 2); // dest visible (original stride)\r
                                for (i=0;i < h;i++,o += vga_state.vga_draw_stride,o2 += gvar.video.page[0].stridew) vga_wm1_mem_block_copy(o2,o,w >> 2);\r
                                /* must restore Write Mode 0/Read Mode 0 for this code to continue drawing normally */\r
@@ -281,7 +302,7 @@ if(!noanim) {
                }\r
        }\r
 }\r
-       IN_Shutdown();\r
+       IN_Shutdown(&gvar);\r
        VGAmodeX(0, 1, &gvar);\r
        free(vrl_lineoffs);\r
        buffer = NULL;\r