\r
static unsigned char palette[768];\r
global_game_variables_t gvar;\r
-player_t player[1];\r
+player_t player[MaxPlayers];\r
\r
int main(int argc,char **argv) {\r
struct vrl1_vgax_header *vrl_header;\r
\r
IN_Startup();\r
IN_Default(0,&player,ctrl_Joystick);\r
- IN_initplayer(&player);//, 0);\r
+ IN_initplayer(&player, 0);\r
\r
if (argc < 3) {\r
fprintf(stderr,"drawvrl <VRL file> <palette file>\n");\r
\r
while(!IN_KeyDown(sc_Escape))\r
{\r
- IN_ReadControl(/*0,*/&player);\r
+ IN_ReadControl(0,&player);\r
if(IN_KeyDown(2)) modexShowPage(&(gvar.video.page[0]));\r
if(IN_KeyDown(3)) modexShowPage(&(gvar.video.page[1]));\r
if(IN_KeyDown(68)) //f10\r