const char *cpus;\r
byte *dpal, *gpal;\r
player_t player[MaxPlayers];\r
-page_t screen;\r
+//page_t screen;\r
\r
void\r
main(int argc, char *argv[])\r
{\r
//screen = modexDefaultPage();\r
engi_stat = ENGI_RUN;\r
- gvar.clock_start=*clockdw;\r
//textInit();\r
\r
/* save the palette */\r
{\r
IN_ReadControl(0,&player);\r
if(IN_KeyDown(sc_Escape)) engi_stat = ENGI_EXIT;\r
- shinku(&screen, &gvar);\r
- gvar.tiku++;\r
}\r
switch(detectcpu())\r
{\r