/* Project 16 Source Code~
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123
*
* This file is part of Project 16.
*
* Project 16 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as publiSCREEN_HEIGHTed by
+ * it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You SCREEN_HEIGHTould have received a copy of the GNU General Public License
+ * You screen.heightould have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>, or
* write to the Free Software Foundation, Inc., 51 Franklin Street,
* Fifth Floor, Boston, MA 02110-1301 USA.
/*
* BAKAPEE!
*/
+global_game_variables_t gvar;
+static bakapee_t bakapee;
+word key,d,xpos,ypos,xdir,ydir;
+sword vgamodex_mode = 1; // 320x240 default
+int ch=0x0;
+
void
-main(int argc, char *argv[])
+main(int argc, char *argvar[])
{
- global_game_variables_t gvar;
- static bakapee_t bakapee;
- page_t screen;
- word key,d,xpos,ypos,xdir,ydir;
- int ch=0x0;
+ char *a;
+ int i;
+
+ // allow changing default mode from command line
+ for (i=1;i < argc;) {
+ a = argvar[i++];
+
+ if (*a == '-') {
+ do { a++; } while (*a == '-');
+
+ if (!strcmp(a,"mx")) {
+ // (based on src/lib/modex16.c)
+ // 1 = 320x240
+ // 2 = 160x120
+ // 3 = 320x200
+ // 4 = 192x144
+ // 5 = 256x192
+ vgamodex_mode = (sword)strtoul(argvar[i++],NULL,0);
+ }
+ else {
+ fprintf(stderr,"Unknown switch %s\n",a);
+ return;
+ }
+ }
+ else {
+ fprintf(stderr,"Unknown command arg %s\n",a);
+ return;
+ }
+ }
+
+ // DOSLIB: check our environment
+ probe_dos();
+
+ // DOSLIB: what CPU are we using?
+ // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.
+ // So this code by itself shouldn't care too much what CPU it's running on. Except that other
+ // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for
+ // the CPU to carry out tasks. --J.C.
+ cpu_probe();
+
+ // DOSLIB: check for VGA
+ if (!probe_vga()) {
+ printf("VGA probe failed\n");
+ return;
+ }
+ // hardware must be VGA or higher!
+ if (!(vga_state.vga_flags & VGA_IS_VGA)) {
+ printf("This program requires VGA or higher graphics hardware\n");
+ return;
+ }
+
// main variables values
d=4; // switch variable
key=2; // default screensaver number
ypos=TILEWH*2;
xdir=1;
ydir=1;
- bakapee.xx = rand()&0%SCREEN_WIDTH;
- bakapee.yy = rand()&0%SCREEN_HEIGHT;
+
+#ifdef MXLIB
+ VGAmodeX(vgamodex_mode, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.
+#else
+# error REMOVED // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.
+ // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.
+#endif
+ bakapee.xx = rand()&0%gvar.video.page[0].width;
+ bakapee.yy = rand()&0%gvar.video.page[0].height;
bakapee.gq = 0;
bakapee.sx=0;
bakapee.sy=0;
bakapee.bakax=0;
bakapee.bakay=0;
bakapee.coor=0;
+ bakapee.tile=0;
/* setup camera and screen~ */
- screen = modexDefaultPage();
- screen.width += (TILEWH*2);
- screen.height += (TILEWH*2);
+ gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);
+ gvar.video.page[0].width += (TILEWH*2);
+ gvar.video.page[0].height += (TILEWH*2);
textInit();
//modexPalUpdate(bmp.palette); //____
//modexDrawBmp(VGA, 0, 0, &bmp, 0); //____
//getch(); //____
- VGAmodeX(1, &gvar);
- modexShowPage(&screen);
+ modexShowPage(&gvar.video.page[0]);
// screen savers
#ifdef BOINK
while(d>0) // on!
{
- if(!kbhit())
- { // conditions of screen saver
- ding(&screen, &bakapee, key);
+ /* run screensaver routine until keyboard input */
+ while (key > 0) {
+ if (kbhit()) {
+ getch(); // eat keyboard input
+ break;
+ }
+
+ ding(&gvar.video.page[0], &bakapee, key);
}
- else
+
{
+ int c;
+
+# ifndef MXLIB
+# error REMOVED // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.
+ // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.
+# else
VGAmodeX(0, &gvar);
- //modexLeave();
+# endif
// user imput switch
- printf("Enter 1, 2, 3, 4, or 6 to run a screensaver, or enter 0 to quit.\n", getch()); // prompt the user
- scanf("%d", &key);
- //if(key==3){xx=yy=0;} // crazy screen saver wwww
- if(key==0){ d=0; }else{
- screen = modexDefaultPage();
- screen.width += (TILEWH*2);
- screen.height += (TILEWH*2);
- VGAmodeX(1, &gvar);
- modexShowPage(&screen);
+ fprintf(stderr, "xx=%d yy=%d tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);
+ printf("Enter 1, 2, 3, 4, or 6 to run a screensaver, or enter 0 to quit.\n");
+
+ c = getch();
+ switch (c) {
+ case 27: /* Escape key */
+ case '0':
+ d=0;
+ break;
+ case 'b': // test tile change
+ switch (bakapee.tile)
+ {
+ case 0:
+ bakapee.tile=1;
+ break;
+ case 1:
+ bakapee.tile=0;
+ break;
+ }
+ key=0;
+ break;
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ key = c - '0';
+# ifdef MXLIB
+ gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);
+ gvar.video.page[0].width += (TILEWH*2);
+ gvar.video.page[0].height += (TILEWH*2);
+ VGAmodeX(vgamodex_mode, &gvar);
+# else
+# error REMOVED // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.
+ // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.
+# endif
+ modexShowPage(&gvar.video.page[0]);
+ break;
+ default:
+ key=0;
+ break;
}
}
}
-#else
+#else // !defined(BOINK)
+// FIXME: Does not compile. Do you want to remove this?
while(1)
{ // conditions of screen saver
while(!kbhit())
{
- ding(&screen, &bakapee, key);
+ ding(&gvar.video.page[0], &bakapee, key);
}
//end of screen savers
- /*for(int x = 0; x < screen.width; ++x)
+ /*for(int x = 0; x < gvar.video.page[0].width; ++x)
{
modexputPixel(&page, x, 0, 15);
- mxPutPixel(x, SCREEN_HEIGHT-1, 15);
+ mxPutPixel(x, gvar.video.page[0].height-1, 15);
}
for (int y = 0; y < VH; ++y)
{
mxPutPixel(0, y, 15);
- mxPutPixel(SCREEN_WIDTH-1, y, 15);
+ mxPutPixel(gvar.video.page[0].width-1, y, 15);
}
for (int x = 0; x < VW; ++x)
{
mxPutPixel(0, y, 15);
mxPutPixel(VW-1, y, 15);
}*/
- pdump(&screen);
+ pdump(&gvar.video.page[0]);
getch();
//text box
- /*++++mxBitBlt(xpos, ypos+(TILEWH*12), SCREEN_WIDTH, TILEWH*BUFFMX, 0, BS); //copy background
- mxFillBox(xpos, ypos+(TILEWH*12), SCREEN_WIDTH, TILEWH*BUFFMX, 0, OP_SET); // background for text box
+ /*++++mxBitBlt(xpos, ypos+(TILEWH*12), gvar.video.page[0].width, TILEWH*BUFFMX, 0, BS); //copy background
+ mxFillBox(xpos, ypos+(TILEWH*12), gvar.video.page[0].width, TILEWH*BUFFMX, 0, OP_SET); // background for text box
//+(QUADWH*6)
- mxOutText(xpos+1, ypos+SCREEN_HEIGHT-48, "========================================");
- mxOutText(xpos+1, ypos+SCREEN_HEIGHT-40, "| |Chikyuu:$line1");
- mxOutText(xpos+1, ypos+SCREEN_HEIGHT-32, "| |$line2");
- mxOutText(xpos+1, ypos+SCREEN_HEIGHT-24, "| |$line3");
- mxOutText(xpos+1, ypos+SCREEN_HEIGHT-16, "| |$line4");
- mxOutText(xpos+1, ypos+SCREEN_HEIGHT-8, "========================================");
+ mxOutText(xpos+1, ypos+gvar.video.page[0].height-48, "========================================");
+ mxOutText(xpos+1, ypos+gvar.video.page[0].height-40, "| |Chikyuu:$line1");
+ mxOutText(xpos+1, ypos+gvar.video.page[0].height-32, "| |$line2");
+ mxOutText(xpos+1, ypos+gvar.video.page[0].height-24, "| |$line3");
+ mxOutText(xpos+1, ypos+gvar.video.page[0].height-16, "| |$line4");
+ mxOutText(xpos+1, ypos+gvar.video.page[0].height-8, "========================================");
mxFillBox(xpos+QUADWH, ypos+QUADWH+(TILEWH*12), TILEWH*2, TILEWH*2, 9, OP_SET); //portriat~
getch();
- mxBitBlt(0, BS, SCREEN_WIDTH, TILEWH*BUFFMX, xpos, ypos+(TILEWH*12)); //copy background
+ mxBitBlt(0, BS, gvar.video.page[0].width, TILEWH*BUFFMX, xpos, ypos+(TILEWH*12)); //copy background
getch();++++*/
while(!kbhit())
{
//for(int i=0;i<TILEWH;i++){
- ding(&screen, &bakapee, key);
- modexPanPage(&screen, xpos, ypos);
+ ding(&gvar.video.page[0], &bakapee, key);
+ modexPanPage(&gvar.video.page[0], xpos, ypos);
//++++mxFillBox(384, 304, 384, 304, 10, OP_SET);
-//mxBitBlt(xpos, ypos, SCREEN_WIDTH, SCREEN_HEIGHT, 32, (SCREEN_HEIGHT+64+32));
-//++++mxBitBlt(TILEWH*2, TILEWH*2, SCREEN_WIDTH, SCREEN_HEIGHT, 32, (SCREEN_HEIGHT+64+32));
+//mxBitBlt(xpos, ypos, gvar.video.page[0].width, gvar.video.page[0].height, 32, (gvar.video.page[0].height+64+32));
+//++++mxBitBlt(TILEWH*2, TILEWH*2, gvar.video.page[0].width, gvar.video.page[0].height, 32, (gvar.video.page[0].height+64+32));
//for(word o = 0; o<TILEWH; o++){
xpos+=xdir;
ypos+=ydir;
- //if(ypos==1 || (ypos==(BH-SCREEN_HEIGHT-1)))delay(500);
- //if((xpos>(VW-SCREEN_WIDTH-1)) || (xpos<1))delay(500);
+ //if(ypos==1 || (ypos==(BH-gvar.video.page[0].height-1)))delay(500);
+ //if((xpos>(VW-gvar.video.page[0].width-1)) || (xpos<1))delay(500);
//mxWaitRetrace();
-//mxBitBlt(32, (SCREEN_HEIGHT+32), SCREEN_WIDTH, SCREEN_HEIGHT, xpos, ypos);
-//++++mxBitBlt(TILEWH*2, (SCREEN_HEIGHT+64+32), SCREEN_WIDTH, SCREEN_HEIGHT, TILEWH*2, TILEWH*2);
+//mxBitBlt(32, (gvar.video.page[0].height+32), gvar.video.page[0].width, gvar.video.page[0].height, xpos, ypos);
+//++++mxBitBlt(TILEWH*2, (gvar.video.page[0].height+64+32), gvar.video.page[0].width, gvar.video.page[0].height, TILEWH*2, TILEWH*2);
//xpos=ypos=TILEWH*2;
- //????modexPanPage(&screen, 32, 32);
+ //????modexPanPage(&gvar.video.page[0], 32, 32);
//}
- if( (xpos>(VW-SCREEN_WIDTH-1)) || (xpos<1)){xdir=-xdir;}
- if( (ypos>(BH-SCREEN_HEIGHT-1)) || (ypos<1)){ydir=-ydir;} // { Hit a boundry, change
+ if( (xpos>(VW-gvar.video.page[0].width-1)) || (xpos<1)){xdir=-xdir;}
+ if( (ypos>(BH-gvar.video.page[0].height-1)) || (ypos<1)){ydir=-ydir;} // { Hit a boundry, change
//}// direction!
-//mxBitBlt(32, (SCREEN_HEIGHT+64+32), SCREEN_WIDTH, SCREEN_HEIGHT, xpos, ypos);
-//mxBitBlt(TILEWH*2, (SCREEN_HEIGHT+64+32), SCREEN_WIDTH, SCREEN_HEIGHT, TILEWH*2, TILEWH*2);
+//mxBitBlt(32, (gvar.video.page[0].height+64+32), gvar.video.page[0].width, gvar.video.page[0].height, xpos, ypos);
+//mxBitBlt(TILEWH*2, (gvar.video.page[0].height+64+32), gvar.video.page[0].width, gvar.video.page[0].height, TILEWH*2, TILEWH*2);
}
ch=getch();
if(ch==0x71)break; // 'q'
if(ch==0x1b)break; // 'ESC'
}
// VGAmodeX(0, &gvar);
-#endif
+#endif // defined(BOINK)
printf("bakapi ver. 1.04.13.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v3\n");
}
//pee!