]> 4ch.mooo.com Git - 16.git/blobdiff - src/bakapi.c
p16 is being worked on a bunch by me wwww [16_ca needs huge amounts of work and I...
[16.git] / src / bakapi.c
index f787933a136589d69567cd4692809aff51355826..cc26c64cf767874b1abb3b2d1a538d64ef0d0d8e 100755 (executable)
  */\r
 static bakapee_t bakapee;\r
 word key,d,xpos,ypos,xdir,ydir;\r
-sword vgamodex_mode = 1; // 320x240 default\r
-int ch=0x0;\r
+sword vgamodex_mode = 1; //    1 = 320x240 with buffer\r
+void TL_VidInit(global_game_variables_t *gvar){}\r
+//int ch=0x0;\r
+\r
+#define SETUPPAGEBAKAPI \\r
+gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]); \\r
+gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
+\r
 \r
 void\r
 main(int argc, char *argvar[])\r
 {\r
        static global_game_variables_t gvar;\r
+       struct glob_game_vars   *ggvv;\r
        char *a;\r
        int i;\r
        word panq=1, pand=0;\r
        boolean panswitch=0;\r
 \r
+       ggvv=&gvar;\r
+\r
        // allow changing default mode from command line\r
        for (i=1;i < argc;) {\r
                a = argvar[i++];\r
@@ -86,6 +95,7 @@ main(int argc, char *argvar[])
                printf("This program requires VGA or higher graphics hardware\n");\r
                return;\r
        }\r
+       textInit();\r
 \r
        // main variables values\r
        d=4; // switch variable\r
@@ -95,17 +105,15 @@ main(int argc, char *argvar[])
        xdir=1;\r
        ydir=1;\r
 \r
-       VGAmodeX(vgamodex_mode, 1, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.\r
+       VGAmodeX(vgamodex_mode, 0, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.\r
                // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
                // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
 \r
        bakapee.xx = rand()&0%gvar.video.page[0].width;\r
        bakapee.yy = rand()&0%gvar.video.page[0].height;\r
        bakapee.gq = 0;\r
-       bakapee.sx=0;\r
-       bakapee.sy=0;\r
-       bakapee.bakax=0;\r
-       bakapee.bakay=0;\r
+       bakapee.sx=     bakapee.sy=0;\r
+       bakapee.bakax=  bakapee.bakay=0;\r
        bakapee.coor=0;\r
 \r
        //once where #defines\r
@@ -114,18 +122,46 @@ main(int argc, char *argvar[])
        bakapee.lgq=32;\r
        bakapee.hgq=55;\r
 \r
+       switch(WCPU_detectcpu())\r
+       {\r
+               case 0:\r
+                       bakapee.tile=1;\r
+               break;\r
+               default:\r
+                       bakapee.tile=0;\r
+               break;\r
+       }\r
+\r
        /* setup camera and screen~ */\r
-       gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
-       textInit();\r
+       SETUPPAGEBAKAPI\r
 \r
        //modexPalUpdate(bmp.palette); //____\r
        //modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
        //getch(); //____\r
+       //VL_SetLineWidth (40, &gvar);\r
 \r
-       VL_ShowPage(&gvar.video.page[0], 0, 0);\r
+       VL_ShowPage(&gvar.video.page[0], 1, 0);\r
+       {\r
+               word w;\r
+               for(w=0;w<64000;w++)\r
+               {\r
+                       ding(&gvar.video.page[0], &bakapee, 2);\r
+//                     ding(&gvar.video.page[1], &bakapee, 2);\r
+               }\r
+               modexClearRegion(&(gvar.video.page[1]), 0, 0, gvar.video.page[0].width, gvar.video.page[0].height, 14);\r
+               VL_ShowPage(&gvar.video.page[1], 0, 0);\r
+               while(!kbhit()){} getch();\r
+               VL_ShowPage(&gvar.video.page[0], 0, 0);\r
+#ifdef BAKAFIZZUNSIGNED\r
+               baka_FizzleFade (gvar.video.ofs.bufferofs, gvar.video.ofs.displayofs, gvar.video.page[0].width, gvar.video.page[0].height, 70, true, &gvar);\r
+#else\r
+               baka_FizzleFade (&gvar.video.page[1], &gvar.video.page[0], vga_state.vga_width, vga_state.vga_height, 70, true, &gvar);\r
+#endif\r
+       }\r
+       while(!kbhit()){}\r
 \r
 // screen savers\r
-#ifdef BOINK\r
+//#ifdef BOINK\r
        while(d>0)      // on!\r
        {\r
                int c;\r
@@ -139,7 +175,13 @@ main(int argc, char *argvar[])
                                }else c=getch();\r
                        }\r
 \r
-                       if(!panswitch)  ding(&gvar.video.page[0], &bakapee, key);\r
+                       if(!panswitch){\r
+                               if(key==9)\r
+                               {\r
+                                       ding(&gvar.video.page[1], &bakapee, 4);\r
+                                       ding(&gvar.video.page[0], &bakapee, 4);\r
+                                       baka_FizzleFade (gvar.video.ofs.bufferofs, gvar.video.ofs.displayofs, gvar.video.page[0].width, gvar.video.page[0].height, 70, true, &gvar);\r
+                               }else ding(&gvar.video.page[0], &bakapee, key); }\r
                        else                    ding(&gvar.video.page[0], &bakapee, 2);\r
                        if(panswitch!=0)\r
                        {\r
@@ -187,6 +229,24 @@ main(int argc, char *argvar[])
                                                panq++;\r
                                        } else { panq = 1; pand = 0; }\r
                                }\r
+                               if((c==0x4d && pand == 0) || pand == 2)\r
+                               {\r
+                                       if(pand == 0){ pand = 2; }\r
+                                       if(panq<=(TILEWH/(4)))\r
+                                       {\r
+                                               gvar.video.page[0].dx++;\r
+                                               VL_ShowPage(&gvar.video.page[0], 0, 0);\r
+                                               panq++;\r
+                                       } else { panq = 1; pand = 0; }\r
+                               }\r
+                               if(c==0x01+1)\r
+                               {\r
+                                       VL_ShowPage(&gvar.video.page[0], 0, 0);\r
+                               }\r
+                               if(c==0x02+1)\r
+                               {\r
+                                       VL_ShowPage(&gvar.video.page[1], 0, 0);\r
+                               }\r
                                if(c==0x71 || c==0xb1 || c=='p')\r
                                {\r
                                        //getch(); // eat keyboard input\r
@@ -201,6 +261,7 @@ main(int argc, char *argvar[])
                // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
                // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
                        VGAmodeX(0, 0, &gvar);\r
+                       clrscr();       //added to clear screen wwww\r
                        // user imput switch\r
                        //fprintf(stderr, "xx=%d        yy=%d   tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);\r
                        //fprintf(stderr, "dx=%d        dy=%d   ", gvar.video.page[0].dx, gvar.video.page[0].dy);\r
@@ -214,17 +275,17 @@ main(int argc, char *argvar[])
                                        printf("on.     ");\r
                                break;\r
                        }\r
-                       //printf("\n");\r
                        printf("Pan mode is ");\r
                        switch (panswitch)\r
                        {\r
                                case 0:\r
-                                       printf("off.\n");\r
+                                       printf("off.");\r
                                break;\r
                                case 1:\r
-                                       printf("on.\n");\r
+                                       printf("on.");\r
                                break;\r
                        }\r
+                       printf("\n");\r
                        printf("Incrementation of color happens at every %uth plot.\n", bakapee.bonk);\r
                        printf("Enter 1, 2, 3, 4, 5, 6, 8, or 9 to run a screensaver, or enter 0 to quit.\n");\r
 pee:\r
@@ -235,16 +296,17 @@ pee:
                                        d=0;\r
                                        break;\r
                                case 'p': // test pan\r
-                               switch (panswitch)\r
-                               {\r
-                                       case 0:\r
-                                               panswitch=1;\r
-                                       break;\r
-                                       case 1:\r
-                                               panswitch=0;\r
-                                       break;\r
-                               }\r
-                               goto pee;\r
+                                       switch (panswitch)\r
+                                       {\r
+                                               case 0:\r
+                                                       panswitch=1;\r
+                                               break;\r
+                                               case 1:\r
+                                                       panswitch=0;\r
+                                               break;\r
+                                       }\r
+                                       key=0;\r
+                                       goto pee;\r
                                break;\r
                                case 'b': // test tile change\r
                                        switch (bakapee.tile)\r
@@ -257,7 +319,7 @@ pee:
                                                break;\r
                                        }\r
                                        key=0;\r
-                                       break;\r
+                               break;\r
                                case '8':\r
                                        c+=8;\r
                                case '1':\r
@@ -269,11 +331,11 @@ pee:
                                case '9':\r
                                        key = c - '0';\r
                                        VGAmodeX(vgamodex_mode, 0, &gvar);\r
-                                       gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
+                                       SETUPPAGEBAKAPI\r
                // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
                // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
                                        VL_ShowPage(&gvar.video.page[0], 0, 0);\r
-                                       break;\r
+                               break;\r
                                case '-':\r
                                        if(bakapee.bonk>0)\r
                                                bakapee.bonk-=100;\r
@@ -285,11 +347,13 @@ pee:
                                break;\r
                                default:\r
                                        key=0;\r
-                                       break;\r
+                               break;\r
                        }\r
                }\r
        }\r
-#else // !defined(BOINK)\r
+       clrscr();       //added to clear screen wwww\r
+#if 0\r
+//#else // !defined(BOINK)\r
 // FIXME: Does not compile. Do you want to remove this?\r
 // INFO: This is a testing section for textrendering and panning for project 16 --sparky4\r
        while(1)\r
@@ -325,5 +389,7 @@ pee:
 //     printf("page.width=%u   ", gvar.video.page[0].width); printf("page.height=%u\n", gvar.video.page[0].height);\r
        printf("bakapi ver. 1.04.16.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v3\n");\r
        printf("compiled on 2016/04/04\n");\r
+//     printf("[%u]%dx%d       [%dx%d] %u %u %u\n[%u   %u      %u]", key, bakapee.bakax, bakapee.bakay, bakapee.xx, bakapee.yy,\r
+//bakapee.coor, bakapee.tile, bakapee.gq, bakapee.bonk, bakapee.lgq, bakapee.hgq);\r
 }\r
 //pee!\r