//#define FILEREAD\r
\r
global_game_variables_t gvar;\r
-mminfo_t mm; mminfotype mmi;\r
\r
void\r
main(int argc, char *argv[])\r
{\r
+ mminfo_t mm; mminfotype mmi;\r
#ifdef __WATCOMC__\r
__segment sega;\r
void __based(sega)* bigbuffer;\r
printf("size of big buffer~=%u\n", _bmsize(sega, bigbuffer));\r
#endif\r
#endif\r
+ printf("press any key to continue!\n");\r
+ getch();\r
+ printf("[\n%s\n]\n", bigbuffer);\r
//printf("dark purple = purgable\n");\r
//printf("medium blue = non purgable\n");\r
//printf("red = locked\n");\r