main(int argc, char *argv[])\r
{\r
byte w=1;\r
- global_game_variables_t gvar;\r
+ static global_game_variables_t gvar;\r
#ifdef __WATCOMC__\r
__segment sega;\r
#endif\r
//file name //\r
\r
gvar.mm.mmstarted=0;\r
- debugpm=1;\r
+ debugpm=1; //debug pm\r
\r
//PRINTBB\r
if(argv[1]){ bakapee1 = argv[1];\r
bakapee1 = "data/koishi~.pcx";\r
bakapee2 = "data/test.map";\r
}\r
- //printf("main()=%Fp start MM\n", *argv[0]);\r
+ printf("main()=%Fp start MM\n", *argv[0]);\r
MM_Startup(&gvar);\r
+ printf("ok\n");\r
if(debugpm>0)\r
{\r
PM_Startup(&gvar);\r
+ printf("pmstarted ok\n");\r
//PM_CheckMainMem(&gvar);\r
PM_UnlockMainMem(&gvar);\r
}\r