exmm test\r
*/\r
#include "src/lib/16_head.h"\r
+#include "src/lib/16_pm.h"\r
#include "src/lib/16_ca.h"\r
#include "src/lib/16_mm.h"\r
#include "src/lib/16_hc.h"\r
// getch();\r
}\r
#endif\r
-\r
+static global_game_variables_t gvar;\r
void\r
main(int argc, char *argv[])\r
{\r
byte w=1;\r
- global_game_variables_t gvar;\r
+ //static global_game_variables_t gvar;\r
#ifdef __WATCOMC__\r
__segment sega;\r
#endif\r
//file name //\r
\r
gvar.mm.mmstarted=0;\r
+ debugpm=1; //debug pm\r
\r
//PRINTBB\r
if(argv[1]){ bakapee1 = argv[1];\r
bakapee1 = "data/koishi~.pcx";\r
bakapee2 = "data/test.map";\r
}\r
-// printf("main()=%Fp start MM\n", *argv[0]);\r
- MM_Startup(&gvar.mm, &gvar.mmi);\r
- //PM_Startup();\r
- //PM_UnlockMainMem();\r
+ printf("main()=%Fp start MM\n", *argv[0]);\r
+ MM_Startup(&gvar);\r
+ printf("ok\n");\r
+ if(debugpm>0)\r
+ {\r
+ PM_Startup(&gvar);\r
+ printf("pmstarted ok\n");\r
+ //PM_CheckMainMem(&gvar);\r
+ PM_UnlockMainMem(&gvar);\r
+ }\r
CA_Startup(&gvar);\r
// printf(" done!\n");\r
PRINTBB;\r
printf("press any key to continue!\n");\r
getch();\r
MM_ShowMemory(&gvar);\r
- MM_DumpData(&gvar.mm);\r
+ MM_DumpData(&gvar);\r
MM_Report_(&gvar);\r
if(baka) printf("\nyay!\n");\r
else printf("\npoo!\n");\r
#ifdef FILEREAD\r
}\r
#endif\r
- MM_FreePtr(&bigbuffer, &gvar.mm);\r
- //PM_Shutdown();\r
+ printf("bakapee1=%s\n", bakapee1);\r
+ printf("bakapee2=%s\n", bakapee2);\r
+ MM_FreePtr(&bigbuffer, &gvar);\r
+ if(debugpm>0)\r
+ PM_Shutdown(&gvar);\r
CA_Shutdown(&gvar);\r
- MM_Shutdown(&gvar.mm);\r
+ MM_Shutdown(&gvar);\r
free(bakapee1); free(bakapee2);\r
printf("========================================\n");\r
printf("near= %Fp ", gvar.mm.nearheap);\r