#include "src/lib/16_ca.h"\r
#include "src/lib/16_mm.h"\r
#include "src/lib/16_hc.h"\r
-//#include "src/lib/modex16.h"\r
+//#include "src/lib/16_vl.h"\r
#pragma hdrstop\r
\r
#pragma warn -pro\r
{\r
byte w=1;\r
static global_game_variables_t gvar;\r
-#ifdef __WATCOMC__\r
- __segment sega;\r
-#endif\r
+//#ifdef __WATCOMC__\r
+// __segment sega;\r
+//#endif\r
memptr bigbuffer;\r
\r
//static byte bakapee[64];\r
//file name //\r
\r
gvar.mm.mmstarted=0;\r
+\r
+#ifdef __DEBUG_PM__\r
dbg_debugpm=1; //debug pm\r
+#endif\r
\r
//PRINTBB\r
if(argv[1]){ bakapee1 = argv[1];\r
MM_Startup(&gvar);\r
//printf("ok\n");\r
//#ifdef __WATCOMC__\r
+#ifdef __DEBUG_PM__\r
if(dbg_debugpm>0)\r
{\r
+#endif\r
PM_Startup(&gvar);\r
//printf("pmstarted ok\n");\r
//PM_CheckMainMem(&gvar);\r
PM_UnlockMainMem(&gvar);\r
+#ifdef __DEBUG_PM__\r
}\r
+#endif\r
//#endif\r
CA_Startup(&gvar);\r
// printf(" done!\n");\r
}\r
// close(bakapeehandle);\r
//hmm functions in cache system use the buffered stuff\r
-#ifdef __WATCOMC__\r
- printf("\nsize of big buffer~=%u\n", _bmsize(sega, bigbuffer));\r
-#endif\r
+//#ifdef __WATCOMC__\r
+// printf("\nsize of big buffer~=%u\n", _bmsize(sega, bigbuffer));\r
+//#endif\r
\r
printf("contents of the buffer\n[\n%s\n]\n", bigbuffer);\r
//printf("dark purple = purgable\n");\r
//printf("bakapee2=%s\n", bakapee2);\r
MM_FreePtr(&bigbuffer, &gvar);\r
//#ifdef __WATCOMC__\r
+#ifdef __DEBUG_PM__\r
if(dbg_debugpm>0)\r
+#endif\r
PM_Shutdown(&gvar);\r
//#endif\r
CA_Shutdown(&gvar);\r