#include "src/lib/16_ca.h"\r
#include "src/lib/16_mm.h"\r
#include "src/lib/16_hc.h"\r
-//#include "src/lib/modex16.h"\r
+//#include "src/lib/16_vl.h"\r
#pragma hdrstop\r
\r
#pragma warn -pro\r
{\r
byte w=1;\r
static global_game_variables_t gvar;\r
-#ifdef __WATCOMC__\r
- __segment sega;\r
-#endif\r
+//#ifdef __WATCOMC__\r
+// __segment sega;\r
+//#endif\r
memptr bigbuffer;\r
\r
//static byte bakapee[64];\r
}\r
// close(bakapeehandle);\r
//hmm functions in cache system use the buffered stuff\r
-#ifdef __WATCOMC__\r
- printf("\nsize of big buffer~=%u\n", _bmsize(sega, bigbuffer));\r
-#endif\r
+//#ifdef __WATCOMC__\r
+// printf("\nsize of big buffer~=%u\n", _bmsize(sega, bigbuffer));\r
+//#endif\r
\r
printf("contents of the buffer\n[\n%s\n]\n", bigbuffer);\r
//printf("dark purple = purgable\n");\r