/* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123\r
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
#include <hw/cpu/cpu.h>\r
#include <hw/dos/dos.h>\r
#include <hw/vga/vga.h>\r
-#include <hw/vga/vgatty.h>\r
\r
global_game_variables_t gvar;\r
\r
chx=0;\r
chy=0;\r
colpee=32;\r
-// bios_cls();\r
/* position the cursor to home */\r
// vga_moveto(0,0);\r
// vga_sync_bios_cursor();\r
if(colpee>=32+24) colpee=32;\r
}\r
getch();\r
- modexprint(&gvar.video.page[0], 0, 0, 1, 0, colpee, &rose);\r
+ modexprint(&gvar.video.page[0], gvar.video.page[0].width - (8*16)/*HACK: The rose ASCII is too wide for 320x240 so offset it to make sure the petals are visible*/, 8, 1, 45, 0, &rose);\r
getch();\r
//modexprint(100, 100, 1, 47, 0, "wwww");\r
// modexprint(0, 0, 1, 0, colpee, &rose);\r