]> 4ch.mooo.com Git - 16.git/blobdiff - src/inputest.c
scroll.exe works again but the fps thingy dose not work because of MM zcroll breaks...
[16.git] / src / inputest.c
index be6ac4a2a725284c1f958afa1ada71b7fd4b86e5..c4b59fd9a53de400a22caf770144b3ece674e058 100755 (executable)
@@ -23,6 +23,7 @@
        input test\r
 */\r
 #include "src/lib/16_in.h"\r
+#include "src/lib/16_tail.h"\r
 \r
 void\r
 main(int argc, char *argv[])\r
@@ -32,19 +33,32 @@ main(int argc, char *argv[])
        //extern struct inconfig inpu;\r
        dbg_testkeyin=0;\r
        dbg_testcontrolnoisy=1;\r
-       IN_Startup();\r
-       IN_Default(0,&player,ctrl_Joystick1);\r
-       IN_SetControlType(0,&player,ctrl_Joystick1);\r
-       //while(!IN_KeyDown(sc_Escape))\r
+       dbg_noplayerinpu=0;\r
+       if(!dbg_noplayerinpu)\r
+       {\r
+               start_timer(&gvar);\r
+               //Startup16(&gvar);\r
+               IN_Startup();\r
+               //IN_Default(0,&player,ctrl_Joystick1);\r
+               //IN_SetControlType(0,&player,ctrl_Joystick1);\r
+               IN_Default(0,&player,ctrl_Keyboard1);\r
+               IN_SetControlType(0,&player,ctrl_Keyboard1);\r
+       }\r
        player[0].q=1;\r
        player[0].d=2;\r
        player[0].persist_aniframe=0;\r
        player[0].speed=4;\r
-       start_timer(&gvar);\r
+\r
+       nibbletest();\r
+       if(dbg_noplayerinpu) getch();\r
+       booleantest();\r
+       //printf("nibble size is %u\n", sizeof(nibble));\r
+       if(!dbg_noplayerinpu){\r
+       //printf("dbg_testkeyin=%u      dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu);\r
        while(!IN_KeyDown(sc_Escape))\r
        {\r
-               //shinkutxt(&gvar);\r
-               IN_ReadControl(0,&player);\r
+               shinkutxt(&gvar);\r
+               IN_ReadControl(0, &player);\r
                #define INC_PER_FRAME if(player[0].q&1) player[0].persist_aniframe++; if(player[0].persist_aniframe>4) player[0].persist_aniframe = 1;\r
                switch(player[0].d)\r
                {\r
@@ -102,9 +116,12 @@ main(int argc, char *argv[])
                }\r
        }\r
        IN_Shutdown();\r
+               //Shutdown16(&gvar);\r
+       }\r
        //printf("%u\n", in.Keyboard[sc_Escape]);\r
        printf("inputest.exe ");\r
        printf("version %s\n", VERSION);\r
        printf("testkeyin=%u\n", dbg_testkeyin);\r
        printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy);\r
+       printf("dbg_noplayerinpu=%u\n", dbg_noplayerinpu);\r
 }\r