]> 4ch.mooo.com Git - 16.git/blobdiff - src/inputest.c
added stuff to help me study 0.exe it is a complex program wwww what is getting to...
[16.git] / src / inputest.c
index cd566a344a8654469fbc650f24e679368500e250..d020d58c4742112063af36a3e2fb338be2447e3f 100755 (executable)
 void\r
 main(int argc, char *argv[])\r
 {\r
-       global_game_variables_t gvar;\r
+       static global_game_variables_t gvar;\r
        player_t player[MaxPlayers];\r
        //extern struct inconfig inpu;\r
        dbg_testkeyin=0;\r
        dbg_testcontrolnoisy=1;\r
-       dbg_noplayerinpu=0;\r
-       if(!dbg_noplayerinpu)\r
-       {\r
-               IN_Startup();\r
-               //IN_Default(0,&player,ctrl_Joystick1);\r
-               //IN_SetControlType(0,&player,ctrl_Joystick1);\r
-               IN_Default(0,&player,ctrl_Keyboard1);\r
-               IN_SetControlType(0,&player,ctrl_Keyboard1);\r
-       }\r
+       start_timer(&gvar);\r
+       //Startup16(&gvar);\r
+       IN_Startup();\r
+       //IN_Default(0,&player,ctrl_Joystick1);\r
+       //IN_SetControlType(0,&player,ctrl_Joystick1);\r
+       IN_Default(0,&player,ctrl_Keyboard1);\r
+       IN_SetControlType(0,&player,ctrl_Keyboard1);\r
+\r
        player[0].q=1;\r
        player[0].d=2;\r
        player[0].persist_aniframe=0;\r
        player[0].speed=4;\r
-       start_timer(&gvar);\r
-       nibbletest();\r
-       if(dbg_noplayerinpu) getch();\r
-       booleantest();\r
-       //printf("nibble size is %u\n", sizeof(nibble));\r
-       if(!dbg_noplayerinpu){\r
+\r
+//0000 nibbletest();\r
+//0000 booleantest();\r
        //printf("dbg_testkeyin=%u      dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu);\r
        while(!IN_KeyDown(sc_Escape))\r
        {\r
-               shinkutxt(&gvar);\r
+//0000         shinkutxt(&gvar);\r
                IN_ReadControl(0, &player);\r
                #define INC_PER_FRAME if(player[0].q&1) player[0].persist_aniframe++; if(player[0].persist_aniframe>4) player[0].persist_aniframe = 1;\r
                switch(player[0].d)\r
@@ -113,11 +109,11 @@ main(int argc, char *argv[])
                        //IN_Ack();\r
                }\r
        }\r
-       IN_Shutdown(); }\r
+       IN_Shutdown();\r
+               //Shutdown16(&gvar);\r
        //printf("%u\n", in.Keyboard[sc_Escape]);\r
        printf("inputest.exe ");\r
        printf("version %s\n", VERSION);\r
        printf("testkeyin=%u\n", dbg_testkeyin);\r
        printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy);\r
-       printf("dbg_noplayerinpu=%u\n", dbg_noplayerinpu);\r
 }\r