*/\r
void CA_OpenDebug(global_game_variables_t *gvar)\r
{\r
- unlink("debug.16");\r
- gvar->handle.debughandle = open("debug.16", O_CREAT | O_WRONLY | O_TEXT);\r
+#ifdef __BORLANDC__\r
+ unlink("debug.16b");\r
+ gvar->handle.debughandle = open("debug.16b", O_CREAT | O_WRONLY | O_TEXT);\r
+#endif\r
+#ifdef __WATCOMC__\r
+ unlink("debug.16w");\r
+ gvar->handle.debughandle = open("debug.16w", O_CREAT | O_WRONLY | O_TEXT);\r
+#endif\r
}\r
\r
void CA_CloseDebug(global_game_variables_t *gvar)\r
void CA_Startup(global_game_variables_t *gvar)\r
{\r
#ifdef PROFILE\r
- unlink("profile.16");\r
- gvar->handle.profilehandle = open("profile.16", O_CREAT | O_WRONLY | O_TEXT);\r
+#ifdef __BORLANDC__\r
+ unlink("profile.16b");\r
+ gvar->handle.profilehandle = open("profile.16b", O_CREAT | O_WRONLY | O_TEXT);\r
+#endif\r
+#ifdef __WATCOMC__\r
+ unlink("profile.16w");\r
+ gvar->handle.profilehandle = open("profile.16w", O_CREAT | O_WRONLY | O_TEXT);\r
+#endif\r
#endif\r
// unlink("debug0.16");\r
// gvar->handle.showmemhandle = open("debug0.16", O_CREAT | O_WRONLY | O_TEXT);\r