#pragma warn -use\r
\r
//#define THREEBYTEGRSTARTS\r
-\r
+//https://github.com/open-watcom/open-watcom-v2/issues/279#issuecomment-244587566 for _seg\r
/*\r
=============================================================================\r
\r
\r
/*typedef struct\r
{\r
- unsigned bit0,bit1; // 0-255 is a character, > is a pointer to a node\r
-} huffnode;*/ //moved to src/lib/typdefst.h\r
+ word bit0,bit1; // 0-255 is a character, > is a pointer to a node\r
+} huffnode;*/\r
\r
\r
/*typedef struct\r
byte _seg *audiosegs[NUMSNDCHUNKS];\r
void _seg *grsegs[NUMCHUNKS];\r
\r
-byte far grneeded[NUMCHUNKS];\r
-byte ca_levelbit,ca_levelnum;*/\r
+byte far grneeded[NUMCHUNKS];*/\r
\r
void (*drawcachebox) (char *title, unsigned numcache);\r
void (*updatecachebox) (void);\r
==========================\r
*/\r
\r
-boolean CA_FarRead(int handle, byte huge *dest, dword length, mminfo_t *mm)\r
+boolean CA_FarRead(int handle, byte far *dest, dword length, global_game_variables_t *gvar)\r
{\r
- boolean flag;\r
+ boolean flag=0;\r
//dword fat=0;\r
//word segm=0;\r
- if(mm->EMSVer<0x40)\r
+ if(gvar->pm.emm.EMSVer<0x40)\r
if(length>0xfffflu)\r
{\r
printf("File is a fat bakapee\n");\r
\r
//if(!fat&&!segm)\r
//{\r
- __asm {\r
- push ds\r
- mov bx,[handle]\r
- mov cx,[WORD PTR length]\r
- mov dx,[WORD PTR dest]\r
- mov ds,[WORD PTR dest+2]\r
- mov ah,0x3f // READ w/handle\r
- int 21h\r
- pop ds\r
- jnc good\r
- mov errno,ax\r
- mov flag,0\r
- jmp End\r
+ __asm {\r
+ push ds\r
+ mov bx,[handle]\r
+ mov cx,[WORD PTR length]\r
+ mov dx,[WORD PTR dest]\r
+ mov ds,[WORD PTR dest+2]\r
+ mov ah,0x3f // READ w/handle\r
+ int 21h\r
+ pop ds\r
+ jnc good\r
+ mov errno,ax\r
+ mov flag,0\r
+ jmp End\r
#ifdef __BORLANDC__\r
- }\r
+ }\r
#endif\r
good:\r
#ifdef __BORLANDC__\r
- __asm {\r
+ __asm {\r
#endif\r
- cmp ax,[WORD PTR length]\r
- je done\r
-// errno = EINVFMT; // user manager knows this is bad read\r
- mov flag,0\r
- jmp End\r
+ cmp ax,[WORD PTR length]\r
+ je done\r
+// errno = EINVFMT; // user manager knows this is bad read\r
+ mov flag,0\r
+ jmp End\r
#ifdef __BORLANDC__\r
- }\r
+ }\r
#endif\r
done:\r
#ifdef __BORLANDC__\r
- __asm {\r
+ __asm {\r
#endif\r
- mov flag,1\r
+ mov flag,1\r
#ifdef __BORLANDC__\r
- }\r
+ }\r
#endif\r
End:\r
#ifdef __WATCOMC__\r
- }\r
+ }\r
#endif\r
return flag;\r
}\r
==========================\r
*/\r
\r
-boolean CA_FarWrite(int handle, byte huge *source, dword length, mminfo_t *mm)\r
+boolean CA_FarWrite(int handle, byte far *source, dword length, global_game_variables_t *gvar)\r
{\r
- boolean flag;\r
+ boolean flag=0;\r
//dword fat=0;\r
//word segm=0;\r
- if(mm->EMSVer<0x40)\r
+ if(gvar->pm.emm.EMSVer<0x40)\r
if(length>0xfffflu)\r
{\r
printf("File is a fat bakapee\n");\r
\r
//if(!fat&&!segm)\r
//{\r
- __asm {\r
- push ds\r
- mov bx,[handle]\r
- mov cx,[WORD PTR length]\r
- mov dx,[WORD PTR source]\r
- mov ds,[WORD PTR source+2]\r
- mov ah,0x40 // WRITE w/handle\r
- int 21h\r
- pop ds\r
- jnc good\r
- mov errno,ax\r
- mov flag,0\r
- jmp End\r
+ __asm {\r
+ push ds\r
+ mov bx,[handle]\r
+ mov cx,[WORD PTR length]\r
+ mov dx,[WORD PTR source]\r
+ mov ds,[WORD PTR source+2]\r
+ mov ah,0x40 // WRITE w/handle\r
+ int 21h\r
+ pop ds\r
+ jnc good\r
+ mov errno,ax\r
+ mov flag,0\r
+ jmp End\r
#ifdef __BORLANDC__\r
- }\r
+ }\r
#endif\r
good:\r
#ifdef __BORLANDC__\r
- __asm {\r
+ __asm {\r
#endif\r
- cmp ax,[WORD PTR length]\r
- je done\r
- //errno = ENOMEM; // user manager knows this is bad write\r
- mov flag,0\r
- jmp End\r
+ cmp ax,[WORD PTR length]\r
+ je done\r
+// errno = ENOMEM; // user manager knows this is bad write\r
+ mov flag,0\r
+ jmp End\r
#ifdef __BORLANDC__\r
- }\r
+ }\r
#endif\r
done:\r
#ifdef __BORLANDC__\r
- __asm {\r
+ __asm {\r
#endif\r
- mov flag,1\r
+ mov flag,1\r
#ifdef __BORLANDC__\r
- }\r
+ }\r
#endif\r
End:\r
#ifdef __WATCOMC__\r
- }\r
+ }\r
#endif\r
return flag;\r
}\r
==========================\r
*/\r
\r
-boolean CA_ReadFile(char *filename, memptr *ptr, mminfo_t *mm)\r
+boolean CA_ReadFile(char *filename, memptr *ptr, global_game_variables_t *gvar)\r
{\r
int handle;\r
sdword size;\r
return false;\r
\r
size = filelength(handle);\r
- if(!CA_FarRead(handle,*ptr,size, mm))\r
+ if(!CA_FarRead(handle,*ptr,size, gvar))\r
{\r
close (handle);\r
return false;\r
==========================\r
*/\r
\r
-boolean CA_WriteFile (char *filename, void far *ptr, long length, mminfo_t *mm)\r
+boolean CA_WriteFile (char *filename, void far *ptr, long length, global_game_variables_t *gvar)\r
{\r
int handle;\r
- sdword size;\r
+ //sdword size;\r
//long size;\r
\r
handle = open(filename,O_CREAT | O_BINARY | O_WRONLY,\r
if (handle == -1)\r
return false;\r
\r
- if (!CA_FarWrite (handle,ptr,length, mm))\r
+ if (!CA_FarWrite (handle,ptr,length, gvar))\r
{\r
close(handle);\r
return false;\r
==========================\r
*/\r
\r
-boolean CA_LoadFile(char *filename, memptr *ptr, mminfo_t *mm, mminfotype *mmi)\r
+boolean CA_LoadFile(char *filename, memptr *ptr, global_game_variables_t *gvar)\r
{\r
int handle;\r
sdword size;\r
if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
return false;\r
\r
- size = filelength (handle);\r
- MM_GetPtr(ptr,size, mm, mmi);\r
- if(!CA_FarRead(handle,*ptr,size, mm))\r
+ size = filelength(handle);\r
+ MM_GetPtr(ptr,size, gvar);\r
+ if(!CA_FarRead(handle,*ptr,size, gvar))\r
{\r
close(handle);\r
return false;\r
======================\r
*/\r
\r
-/*++++void CAL_HuffExpand (byte huge *source, byte huge *dest,\r
+void CAL_HuffExpand (byte far *source, byte far *dest,\r
long length,huffnode *hufftable)\r
{\r
// unsigned bit,byte,node,code;\r
unsigned sourceseg,sourceoff,destseg,destoff,endoff;\r
- huffnode *headptr;\r
+ huffnode *headptr;\r
// huffnode *nodeon;\r
\r
- headptr = hufftable+254; // head node is allways node 254\r
+ headptr = hufftable+254; // head node is allways node 254\r
\r
source++; // normalize\r
source--;\r
// expand less than 64k of data\r
//--------------------------\r
\r
- __asm\r
- {\r
- mov bx,[headptr]\r
+ __asm {\r
+ mov bx,[word ptr headptr]\r
\r
mov si,[sourceoff]\r
mov di,[destoff]\r
mov ch,[si] // load first byte\r
inc si\r
mov cl,1\r
-\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
expandshort:\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
test ch,cl // bit set?\r
jnz bit1short\r
mov dx,[ss:bx] // take bit0 path from node\r
shl cl,1 // advance to next bit position\r
jc newbyteshort\r
jnc sourceupshort\r
-\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
bit1short:\r
-asm mov dx,[ss:bx+2] // take bit1 path\r
-asm shl cl,1 // advance to next bit position\r
-asm jnc sourceupshort\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ mov dx,[ss:bx+2] // take bit1 path\r
+ shl cl,1 // advance to next bit position\r
+ jnc sourceupshort\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
newbyteshort:\r
-asm mov ch,[si] // load next byte\r
-asm inc si\r
-asm mov cl,1 // back to first bit\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ mov ch,[si] // load next byte\r
+ inc si\r
+ mov cl,1 // back to first bit\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
sourceupshort:\r
-asm or dh,dh // if dx<256 its a byte, else move node\r
-asm jz storebyteshort\r
-asm mov bx,dx // next node = (huffnode *)code\r
-asm jmp expandshort\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ or dh,dh // if dx<256 its a byte, else move node\r
+ jz storebyteshort\r
+ mov bx,dx // next node = (huffnode *)code\r
+ jmp expandshort\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
storebyteshort:\r
-asm mov [es:di],dl\r
-asm inc di // write a decopmpressed byte out\r
-asm mov bx,[headptr] // back to the head node for next bit\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ mov [es:di],dl\r
+ inc di // write a decopmpressed byte out\r
+ mov bx,[word ptr headptr] // back to the head node for next bit\r
\r
-asm cmp di,ax // done?\r
-asm jne expandshort\r
+ cmp di,ax // done?\r
+ jne expandshort\r
}\r
}\r
else\r
\r
length--;\r
\r
- __asm\r
- {\r
-asm mov bx,[headptr]\r
-asm mov cl,1\r
-\r
-asm mov si,[sourceoff]\r
-asm mov di,[destoff]\r
-asm mov es,[destseg]\r
-asm mov ds,[sourceseg]\r
+ __asm {\r
+ mov bx,[word ptr headptr]\r
+ mov cl,1\r
\r
-asm lodsb // load first byte\r
+ mov si,[sourceoff]\r
+ mov di,[destoff]\r
+ mov es,[destseg]\r
+ mov ds,[sourceseg]\r
\r
+ lodsb // load first byte\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
expand:\r
-asm test al,cl // bit set?\r
-asm jnz bit1\r
-asm mov dx,[ss:bx] // take bit0 path from node\r
-asm jmp gotcode\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ test al,cl // bit set?\r
+ jnz bit1\r
+ mov dx,[ss:bx] // take bit0 path from node\r
+ jmp gotcode\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
bit1:\r
-asm mov dx,[ss:bx+2] // take bit1 path\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ mov dx,[ss:bx+2] // take bit1 path\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
gotcode:\r
-asm shl cl,1 // advance to next bit position\r
-asm jnc sourceup\r
-asm lodsb\r
-asm cmp si,0x10 // normalize ds:si\r
-asm jb sinorm\r
-asm mov cx,ds\r
-asm inc cx\r
-asm mov ds,cx\r
-asm xor si,si\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ shl cl,1 // advance to next bit position\r
+ jnc sourceup\r
+ lodsb\r
+ cmp si,0x10 // normalize ds:si\r
+ jb sinorm\r
+ mov cx,ds\r
+ inc cx\r
+ mov ds,cx\r
+ xor si,si\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
sinorm:\r
-asm mov cl,1 // back to first bit\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ mov cl,1 // back to first bit\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
sourceup:\r
-asm or dh,dh // if dx<256 its a byte, else move node\r
-asm jz storebyte\r
-asm mov bx,dx // next node = (huffnode *)code\r
-asm jmp expand\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ or dh,dh // if dx<256 its a byte, else move node\r
+ jz storebyte\r
+ mov bx,dx // next node = (huffnode *)code\r
+ jmp expand\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
storebyte:\r
-asm mov [es:di],dl\r
-asm inc di // write a decopmpressed byte out\r
-asm mov bx,[headptr] // back to the head node for next bit\r
-\r
-asm cmp di,0x10 // normalize es:di\r
-asm jb dinorm\r
-asm mov dx,es\r
-asm inc dx\r
-asm mov es,dx\r
-asm xor di,di\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ mov [es:di],dl\r
+ inc di // write a decopmpressed byte out\r
+ mov bx,[word ptr headptr] // back to the head node for next bit\r
+\r
+ cmp di,0x10 // normalize es:di\r
+ jb dinorm\r
+ mov dx,es\r
+ inc dx\r
+ mov es,dx\r
+ xor di,di\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
dinorm:\r
-\r
-asm sub [WORD PTR ss:length],1\r
-asm jnc expand\r
-asm dec [WORD PTR ss:length+2]\r
-asm jns expand // when length = ffff ffff, done\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ sub [WORD PTR ss:length],1\r
+ jnc expand\r
+ dec [WORD PTR ss:length+2]\r
+ jns expand // when length = ffff ffff, done\r
}\r
}\r
\r
- __asm\r
- {\r
+ __asm {\r
mov ax,ss\r
mov ds,ax\r
}\r
\r
-}*/\r
+}\r
\r
\r
/*\r
=\r
======================\r
*/\r
-/*++++\r
+\r
#define NEARTAG 0xa7\r
#define FARTAG 0xa8\r
\r
count = ch&0xff;\r
if (!count)\r
{ // have to insert a word containing the tag byte\r
- ch |= *((unsigned char far *)inptr)++;\r
+ ch |= *(/*(unsigned char far *)*/inptr)++;\r
*outptr++ = ch;\r
length--;\r
}\r
else\r
{\r
- offset = *((unsigned char far *)inptr)++;\r
+ offset = *(/*(unsigned char far *)*/inptr)++;\r
copyptr = outptr - offset;\r
length -= count;\r
while (count--)\r
count = ch&0xff;\r
if (!count)\r
{ // have to insert a word containing the tag byte\r
- ch |= *((unsigned char far *)inptr)++;\r
+ ch |= *(/*(unsigned char far *)*/inptr)++;\r
*outptr++ = ch;\r
length --;\r
}\r
}\r
}\r
}\r
-*/\r
\r
\r
/*\r
=\r
======================\r
*/\r
-/*++++\r
-long CA_RLEWCompress (unsigned huge *source, long length, unsigned huge *dest,\r
+\r
+long CA_RLEWCompress (unsigned far *source, long length, unsigned far *dest,\r
unsigned rlewtag)\r
{\r
long complength;\r
unsigned value,count,i;\r
- unsigned huge *start,huge *end;\r
+ unsigned far *start,far *end;\r
\r
start = dest;\r
\r
complength = 2*(dest-start);\r
return complength;\r
}\r
-*/\r
+\r
\r
/*\r
======================\r
=\r
======================\r
*/\r
-/*++++\r
-void CA_RLEWexpand (unsigned huge *source, unsigned huge *dest,long length,\r
+\r
+void CA_RLEWexpand (unsigned far *source, unsigned far *dest,long length,\r
unsigned rlewtag)\r
{\r
// unsigned value,count,i;\r
- unsigned huge *end;\r
+ unsigned far *end;\r
unsigned sourceseg,sourceoff,destseg,destoff,endseg,endoff;\r
\r
\r
//\r
// NOTE: A repeat count that produces 0xfff0 bytes can blow this!\r
//\r
-\r
-asm mov bx,rlewtag\r
-asm mov si,sourceoff\r
-asm mov di,destoff\r
-asm mov es,destseg\r
-asm mov ds,sourceseg\r
-\r
+ __asm {\r
+ mov bx,rlewtag\r
+ mov si,sourceoff\r
+ mov di,destoff\r
+ mov es,destseg\r
+ mov ds,sourceseg\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
expand:\r
-asm lodsw\r
-asm cmp ax,bx\r
-asm je repeat\r
-asm stosw\r
-asm jmp next\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ lodsw\r
+ cmp ax,bx\r
+ je repeat\r
+ stosw\r
+ jmp next\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
repeat:\r
-asm lodsw\r
-asm mov cx,ax // repeat count\r
-asm lodsw // repeat value\r
-asm rep stosw\r
-\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ lodsw\r
+ mov cx,ax // repeat count\r
+ lodsw // repeat value\r
+ rep stosw\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
next:\r
-\r
-asm cmp si,0x10 // normalize ds:si\r
-asm jb sinorm\r
-asm mov ax,si\r
-asm shr ax,1\r
-asm shr ax,1\r
-asm shr ax,1\r
-asm shr ax,1\r
-asm mov dx,ds\r
-asm add dx,ax\r
-asm mov ds,dx\r
-asm and si,0xf\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ cmp si,0x10 // normalize ds:si\r
+ jb sinorm\r
+ mov ax,si\r
+ shr ax,1\r
+ shr ax,1\r
+ shr ax,1\r
+ shr ax,1\r
+ mov dx,ds\r
+ add dx,ax\r
+ mov ds,dx\r
+ and si,0xf\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
sinorm:\r
-asm cmp di,0x10 // normalize es:di\r
-asm jb dinorm\r
-asm mov ax,di\r
-asm shr ax,1\r
-asm shr ax,1\r
-asm shr ax,1\r
-asm shr ax,1\r
-asm mov dx,es\r
-asm add dx,ax\r
-asm mov es,dx\r
-asm and di,0xf\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ cmp di,0x10 // normalize es:di\r
+ jb dinorm\r
+ mov ax,di\r
+ shr ax,1\r
+ shr ax,1\r
+ shr ax,1\r
+ shr ax,1\r
+ mov dx,es\r
+ add dx,ax\r
+ mov es,dx\r
+ and di,0xf\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
dinorm:\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ cmp di,ss:endoff\r
+ jne expand\r
+ mov ax,es\r
+ cmp ax,ss:endseg\r
+ jb expand\r
\r
-asm cmp di,ss:endoff\r
-asm jne expand\r
-asm mov ax,es\r
-asm cmp ax,ss:endseg\r
-asm jb expand\r
-\r
-asm mov ax,ss\r
-asm mov ds,ax\r
-\r
+ mov ax,ss\r
+ mov ds,ax\r
+ }\r
}\r
-*/\r
\r
\r
/*\r
\r
if ((handle = open(GREXT"DICT."EXT,\r
O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open "GREXT"DICT."EXT"!");\r
+ Quit (gvar, "Can't open "GREXT"DICT."EXT"!");\r
\r
read(handle, &grhuffman, sizeof(grhuffman));\r
close(handle);\r
\r
if ((handle = open(GREXT"HEAD."EXT,\r
O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open "GREXT"HEAD."EXT"!");\r
+ Quit (gvar, "Can't open "GREXT"HEAD."EXT"!");\r
\r
CA_FarRead(handle, (memptr)grstarts, (NUMCHUNKS+1)*FILEPOSSIZE);\r
\r
//\r
grhandle = open(GREXT"GRAPH."EXT, O_RDONLY | O_BINARY);\r
if (grhandle == -1)\r
- Quit ("Cannot open "GREXT"GRAPH."EXT"!");\r
+ Quit (gvar, "Cannot open "GREXT"GRAPH."EXT"!");\r
\r
\r
//\r
CAL_GetGrChunkLength(STRUCTPIC); // position file pointer\r
MM_GetPtr(&compseg,chunkcomplen);\r
CA_FarRead (grhandle,compseg,chunkcomplen);\r
- CAL_HuffExpand (compseg, (byte huge *)pictable,NUMPICS*sizeof(pictabletype),grhuffman);\r
+ CAL_HuffExpand (compseg, (byte far *)pictable,NUMPICS*sizeof(pictabletype),grhuffman);\r
MM_FreePtr(&compseg);\r
#endif\r
\r
CAL_GetGrChunkLength(STRUCTPICM); // position file pointer\r
MM_GetPtr(&compseg,chunkcomplen);\r
CA_FarRead (grhandle,compseg,chunkcomplen);\r
- CAL_HuffExpand (compseg, (byte huge *)picmtable,NUMPICS*sizeof(pictabletype),grhuffman);\r
+ CAL_HuffExpand (compseg, (byte far *)picmtable,NUMPICS*sizeof(pictabletype),grhuffman);\r
MM_FreePtr(&compseg);\r
#endif\r
\r
CAL_GetGrChunkLength(STRUCTSPRITE); // position file pointer\r
MM_GetPtr(&compseg,chunkcomplen);\r
CA_FarRead (grhandle,compseg,chunkcomplen);\r
- CAL_HuffExpand (compseg, (byte huge *)spritetable,NUMSPRITES*sizeof(spritetabletype),grhuffman);\r
+ CAL_HuffExpand (compseg, (byte far *)spritetable,NUMSPRITES*sizeof(spritetabletype),grhuffman);\r
MM_FreePtr(&compseg);\r
#endif\r
\r
======================\r
*/\r
\r
-/*void CAL_SetupMapFile (void)\r
+void CAL_SetupMapFile (global_game_variables_t *gvar)\r
{\r
- int handle;\r
+/* int handle;\r
long length;\r
\r
//\r
#ifndef MAPHEADERLINKED\r
if ((handle = open("MAPHEAD."EXT,\r
O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open MAPHEAD."EXT"!");\r
+ printf("Can't open MAPHEAD."EXT"!");\r
length = filelength(handle);\r
MM_GetPtr (&(memptr)tinf,length);\r
CA_FarRead(handle, tinf, length);\r
close(handle);\r
-#else\r
+//#else\r
\r
tinf = (byte _seg *)FP_SEG(&maphead);\r
\r
-#endif\r
+#endif*/\r
\r
//\r
// open the data file\r
//\r
-#ifdef MAPHEADERLINKED\r
- if ((maphandle = open("GAMEMAPS."EXT,\r
- O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open GAMEMAPS."EXT"!");\r
-#else\r
- if ((maphandle = open("MAPTEMP."EXT,\r
+//TODO: multiple files\r
+ if ((gvar->ca.file.maphandle[0] = open("data/test.map",\r
O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open MAPTEMP."EXT"!");\r
-#endif\r
-}*/\r
+ {\r
+ printf("Can't open data/test.map!");\r
+ }\r
+// #ifdef MAPHEADERLINKED\r
+// if ((maphandle = open("GAMEMAPS."EXT,\r
+// O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
+// Quit (gvar, "Can't open GAMEMAPS."EXT"!");\r
+// //#else\r
+// if ((maphandle = open("MAPTEMP."EXT,\r
+// O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
+// Quit (gvar, "Can't open MAPTEMP."EXT"!");\r
+// #endif\r
+}\r
\r
//==========================================================================\r
\r
#ifndef AUDIOHEADERLINKED\r
if ((handle = open("AUDIOHED."EXT,\r
O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open AUDIOHED."EXT"!");\r
+ Quit (gvar, "Can't open AUDIOHED."EXT"!");\r
length = filelength(handle);\r
MM_GetPtr (&(memptr)audiostarts,length);\r
CA_FarRead(handle, (byte far *)audiostarts, length);\r
#ifndef AUDIOHEADERLINKED\r
if ((audiohandle = open("AUDIOT."EXT,\r
O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open AUDIOT."EXT"!");\r
+ Quit (gvar, "Can't open AUDIOT."EXT"!");\r
#else\r
if ((audiohandle = open("AUDIO."EXT,\r
O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
- Quit ("Can't open AUDIO."EXT"!");\r
+ Quit (gvar, "Can't open AUDIO."EXT"!");\r
#endif\r
}*/\r
\r
unlink("profile.16w");\r
gvar->handle.profilehandle = open("profile.16w", O_CREAT | O_WRONLY | O_TEXT);\r
#endif\r
-#endif\r
-// unlink("debug0.16");\r
-// gvar->handle.showmemhandle = open("debug0.16", O_CREAT | O_WRONLY | O_TEXT);\r
-/*++++\r
-// MDM begin - (GAMERS EDGE)\r
-//\r
- if(!FindFile("AUDIO."EXT,NULL,2))\r
- Quit("CA_Startup(): Can't find audio files.");\r
-//\r
-// MDM end\r
+#endif//profile\r
\r
-#ifndef NOAUDIO\r
- CAL_SetupAudioFile();\r
+#ifdef __BORLANDC__\r
+ unlink("meminfo.16b");\r
+ gvar->handle.showmemhandle = open("meminfo.16b", O_CREAT | O_WRONLY | O_TEXT);\r
#endif\r
-\r
-// MDM begin - (GAMERS EDGE)\r
-//\r
- if (!FindFile("GAMEMAPS."EXT,NULL,1))\r
- Quit("CA_Startup(): Can't find level files.");\r
-//\r
-// MDM end\r
-\r
-#ifndef NOMAPS\r
- CAL_SetupMapFile ();\r
+#ifdef __WATCOMC__\r
+ unlink("meminfo.16w");\r
+ gvar->handle.showmemhandle = open("meminfo.16w", O_CREAT | O_WRONLY | O_TEXT);\r
#endif\r
-\r
-// MDM begin - (GAMERS EDGE)\r
-//\r
- if (!FindFile("EGAGRAPH."EXT,NULL,2))\r
- Quit("CA_Startup(): Can't find graphics files.");\r
-//\r
-// MDM end\r
-\r
-#ifndef NOGRAPHICS\r
+/*\r
CAL_SetupGrFile ();\r
-#endif\r
+ CAL_SetupAudioFile ();*/\r
+ CAL_SetupMapFile (gvar);\r
\r
- mapon = -1;\r
- ca_levelbit = 1;\r
- ca_levelnum = 0;\r
+ gvar->ca.camap.mapon = -1;\r
+ gvar->ca.ca_levelbit = 1;\r
+ gvar->ca.ca_levelnum = 0;\r
\r
- drawcachebox = CAL_DialogDraw;\r
+/* drawcachebox = CAL_DialogDraw;\r
updatecachebox = CAL_DialogUpdate;\r
finishcachebox = CAL_DialogFinish;*/\r
}\r
#ifdef PROFILE\r
close(gvar->handle.profilehandle);\r
#endif\r
-// close(gvar->handle.showmemhandle);\r
+ close(gvar->handle.showmemhandle);\r
+\r
+ close(*(gvar->ca.file.maphandle));\r
/*++++\r
- close(maphandle);\r
close(grhandle);\r
close(audiohandle);*/\r
}\r
// MDM begin - (GAMERS EDGE)\r
//\r
if (!FindFile("AUDIO."EXT,NULL,2))\r
- Quit("CA_CacheAudioChunk(): Can't find audio files.");\r
+ Quit (gvar, "CA_CacheAudioChunk(): Can't find audio files.");\r
//\r
// MDM end\r
\r
break;\r
\r
default:\r
- Quit ("CAL_CacheSprite: Bad shifts number!");\r
+ Quit (gvar, "CAL_CacheSprite: Bad shifts number!");\r
}\r
\r
#endif\r
// MDM begin - (GAMERS EDGE)\r
//\r
if (!FindFile("EGAGRAPH."EXT,NULL,2))\r
- Quit("CA_CacheGrChunk(): Can't find graphics files.");\r
+ Quit (gvar, "CA_CacheGrChunk(): Can't find graphics files.");\r
//\r
// MDM end\r
\r
=\r
======================\r
*/\r
-/*++++\r
-void CA_CacheMap (int mapnum)\r
+/*++++ segments!\r
+void CA_CacheMap (global_game_variables_t *gvar)\r
{\r
long pos,compressed;\r
int plane;\r
#endif\r
\r
\r
-// MDM begin - (GAMERS EDGE)\r
-//\r
- if (!FindFile("GAMEMAPS."EXT,NULL,1))\r
- Quit("CA_CacheMap(): Can't find level files.");\r
-//\r
-// MDM end\r
-\r
-\r
//\r
// free up memory from last map\r
//\r
- if (mapon>-1 && mapheaderseg[mapon])\r
- MM_SetPurge (&(memptr)mapheaderseg[mapon],3);\r
+ if (gvar->ca.camap.mapon>-1 && gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapon])\r
+ MM_SetPurge (((memptr)gvar->ca.camap.mapheaderseg[(gvar->ca.camap.mapon)]), 3, gvar);\r
for (plane=0;plane<MAPPLANES;plane++)\r
- if (mapsegs[plane])\r
- MM_FreePtr (&(memptr)mapsegs[plane]);\r
+ if (gvar->ca.camap.mapsegs[plane])\r
+ MM_FreePtr ((memptr)gvar->ca.camap.mapsegs[plane], gvar);\r
\r
- mapon = mapnum;\r
+ gvar->ca.camap.mapon = gvar->ca.camap.mapnum;\r
\r
\r
//\r
// load map header\r
// The header will be cached if it is still around\r
//\r
- if (!mapheaderseg[mapnum])\r
- {\r
- pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];\r
- if (pos<0) // $FFFFFFFF start is a sparse map\r
- Quit ("CA_CacheMap: Tried to load a non existent map!");\r
+// if (!gvar->ca.camap.mapheaderseg[gvar->ca.camap.mapnum])\r
+// {\r
+// //pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];\r
+// //pos = ((_seg *)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];\r
+// pos = ((memptr)gvar->ca.camap.tinf)->headeroffsets[gvar->ca.camap.mapnum];\r
+// if (pos<0) // $FFFFFFFF start is a sparse map\r
+// printf("CA_CacheMap: Tried to load a non existent map!");\r
\r
- MM_GetPtr(&(memptr)mapheaderseg[mapnum],sizeof(maptype));\r
- lseek(maphandle,pos,SEEK_SET);\r
- CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype));\r
- }\r
- else\r
- MM_SetPurge (&(memptr)mapheaderseg[mapnum],0);\r
+// MM_GetPtr(&(memptr)gvar->ca.camapheaderseg[mapnum],sizeof(maptype));\r
+// lseek(maphandle,pos,SEEK_SET);\r
+// CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype));\r
+// }\r
+// else\r
+// MM_SetPurge (&(memptr)mapheaderseg[mapnum], 0, &(gvar->mm));\r
\r
//\r
// load the planes in\r
\r
for (plane = 0; plane<MAPPLANES; plane++)\r
{\r
- pos = mapheaderseg[mapnum]->planestart[plane];\r
- compressed = mapheaderseg[mapnum]->planelength[plane];\r
+ //pos = mapheaderseg[mapnum]->planestart[plane];\r
+ //compressed = mapheaderseg[mapnum]->planelength[plane];\r
\r
if (!compressed)\r
continue; // the plane is not used in this game\r
if (compressed>BUFFERSIZE)\r
MM_FreePtr(&bigbufferseg);\r
}\r
-}*/\r
+}//*/\r
\r
//===========================================================================\r
\r
=\r
======================\r
*/\r
-/*++++\r
-void CA_UpLevel (void)\r
+\r
+void CA_UpLevel (global_game_variables_t *gvar)\r
{\r
- if (ca_levelnum==7)\r
- Quit ("CA_UpLevel: Up past level 7!");\r
+ if (gvar->ca.ca_levelnum==7)\r
+ printf("CA_UpLevel: Up past level 7!");\r
\r
- ca_levelbit<<=1;\r
- ca_levelnum++;\r
-}*/\r
+ gvar->ca.ca_levelbit<<=1;\r
+ gvar->ca.ca_levelnum++;\r
+}\r
\r
//===========================================================================\r
\r
=\r
======================\r
*/\r
-/*++\r
-void CA_DownLevel (void)\r
+\r
+void CA_DownLevel (global_game_variables_t *gvar)\r
{\r
- if (!ca_levelnum)\r
- Quit ("CA_DownLevel: Down past level 0!");\r
- ca_levelbit>>=1;\r
- ca_levelnum--;\r
- CA_CacheMarks(NULL);\r
-}*/\r
+ if (!gvar->ca.ca_levelnum)\r
+ printf("CA_DownLevel: Down past level 0!");\r
+ gvar->ca.ca_levelbit>>=1;\r
+ gvar->ca.ca_levelnum--;\r
+ ////++++++++++++++++++++++++++++++++++++++++++CA_CacheMarks(NULL);\r
+}\r
\r
//===========================================================================\r
\r
=\r
======================\r
*/\r
+\r
void CA_ClearMarks (global_game_variables_t *gvar)\r
{\r
int i;\r
=\r
======================\r
*/\r
+\r
void CA_ClearAllMarks (global_game_variables_t *gvar)\r
{\r
_fmemset (gvar->video.grneeded,0,sizeof(gvar->video.grneeded));\r
//\r
// free cursor sprite and background save\r
//\r
- VW_FreeCursor ();\r
+ //VW_FreeCursor ();\r
\r
//\r
// free map headers and map planes\r
//\r
// free graphics\r
//\r
- CA_FreeGraphics ();\r
-}\r
-\r
-\r
-void CA_SetGrPurge (void)\r
-{\r
- int i;\r
-\r
-//\r
-// free graphics\r
-//\r
- for (i=0;i<NUMCHUNKS;i++)\r
- if (grsegs[i])\r
- MM_SetPurge (&(memptr)grsegs[i],3);\r
+ CA_SetGrPurge ();\r
}*/\r
\r
\r
// MDM begin - (GAMERS EDGE)\r
//\r
if (!FindFile("EGAGRAPH."EXT,NULL,2))\r
- Quit("CA_CacheMarks(): Can't find graphics files.");\r
+ Quit (gvar, "CA_CacheMarks(): Can't find graphics files.");\r
//\r
// MDM end\r
\r