\r
//===========================================================================\r
\r
-//#define NOMAPS\r
-//#define NOGRAPHICS\r
-//#define NOAUDIO\r
+/*moved to src/lib/16_tdef.h\r
+#define NOMAPS\r
+#define NOGRAPHICS\r
+#define NOAUDIO\r
\r
-//#define MAPHEADERLINKED\r
+#define MAPHEADERLINKED\r
//#define GRHEADERLINKED\r
-//#define AUDIOHEADERLINKED\r
+#define AUDIOHEADERLINKED\r
\r
-//#define NUMMAPS 39\r
-//#define MAPPLANES 3\r
+#define NUMMAPS 39\r
+#define MAPPLANES 3*/\r
//++++#define PROFILE//++++\r
\r
//===========================================================================\r
unsigned RLEWtag;\r
long headeroffsets[100];\r
byte tileinfo[];\r
-} mapfiletype;*/\r
+} mapfiletype;\r
\r
-/*typedef struct\r
+typedef struct\r
{\r
long planestart[3];\r
unsigned planelength[3];\r
//void CA_LoadAllSounds (void);\r
\r
/*void CA_UpLevel (void);\r
-void CA_DownLevel (void);\r
+void CA_DownLevel (void);*/\r
\r
-void CA_SetGrPurge (void);\r
-void CA_SetAllPurge (void);*/\r
+void CA_SetGrPurge (global_game_variables_t *gvar);\r
+void CA_SetAllPurge (global_game_variables_t *gvar);\r
\r
void CA_ClearMarks (global_game_variables_t *gvar);\r
void CA_ClearAllMarks (global_game_variables_t *gvar);\r