boolean dbg_maptext=0;\r
byte *dbg_mapdata;\r
#endif\r
+#ifdef __DEBUG_RF__\r
+boolean dbg_pagenorendermap=0,dbg_pagedelayrendermap=0;\r
+#endif\r
+#ifdef __DEBUG_SPRI__\r
+boolean dbg_delayanimation=0;\r
+#endif\r
#endif //debug\r
\r
#ifdef __WATCOMC__\r
*/\r
\r
#pragma warn -pia\r
-void ShapeTest (global_game_variables_t *gvar)\r
+void ShapeTest_(global_game_variables_t *gvar)\r
{\r
extern word NumDigi;\r
extern word _seg *DigiList;\r
// VW_UpdateScreen();\r
\r
while (!(scan = gvar->in.inst->LastScan))\r
- {\r
- }\r
-// scan = *IN_GetScanName(scan);\r
+ {}\r
// SD_Poll();\r
\r
-if(IN_KeyDown(sc_Escape)) break;\r
-\r
IN_ClearKey(scan);\r
switch (scan)\r
{\r