/* Project 16 Source Code~
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
*
* This file is part of Project 16.
*
*/
void HC_OpenDebug(global_game_variables_t *gvar)
{
- unlink("heap.16");
- gvar->handle.heaphandle = open("heap.16", O_CREAT | O_WRONLY | O_TEXT);
+#ifdef __BORLANDC__
+ unlink("heap.16b");
+ gvar->handle.heaphandle = open("heap.16b", O_CREAT | O_WRONLY | O_TEXT);
+#endif
+#ifdef __WATCOMC__
+ unlink("heap.16w");
+ gvar->handle.heaphandle = open("heap.16w", O_CREAT | O_WRONLY | O_TEXT);
+#endif
}
void HC_CloseDebug(global_game_variables_t *gvar)