#endif\r
#include "src/lib/nyan/kitten.h"\r
#include "src/lib/types.h"\r
+#include "src/lib/typdefst.h"\r
\r
#define VERSION __DATE__ " " __TIME__\r
\r
#define KEY_MENU (0x75)\r
*/\r
\r
-static dword far* clockdw= (dword far*) 0x046C; /* 18.2hz clock */\r
-//static word far* hwclockw= (word far*) 0x046C; /* 18.2hz clock */\r
+static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */\r
extern int profilehandle,debughandle; //make it into game global\r
\r
#define __DEBUG__\r
typedef union REGPACK regs_t;\r
#endif\r
\r
-typedef enum {false,true} boolean;\r
-\r
#ifdef __WATCOMC__\r
typedef void __based(__self) * memptr;\r
#endif\r
typedef void _seg * memptr;\r
#endif\r
\r
-typedef struct\r
-{\r
-// int showmemhandle;\r
- int profilehandle,debughandle;\r
- int heaphandle;\r
-} handle_t;\r
-\r
-typedef struct\r
-{\r
- int old_mode; //old video mode before game!\r
- word frames_per_second;\r
- //clock_t t;\r
- dword tiku; //frames passed\r
- word clock_start; //timer start\r
- //word clock; //current time on clock\r
- handle_t handle; //handles for file logging\r
-} global_game_variables_t;\r
-\r
/* local function */\r
void wait(clock_t wait);\r
\r