#include <dos.h>\r
#include <stdio.h>\r
#include <stdlib.h>\r
-#include <stdint.h> //16_vrs.h\r
#include <conio.h> // just for wait\r
#include <time.h> // just for wait\r
#include <malloc.h>\r
#include <sys/stat.h>\r
#include <mem.h>\r
#include <string.h>\r
+#include <limits.h>\r
#ifdef __WATCOMC__\r
#include <i86.h>\r
#include <unistd.h>\r
#include <alloca.h>\r
+#include <stdint.h> //16_vrs.h\r
#endif\r
#include "src/lib/nyan/kitten.h"\r
#include "src/lib/types.h"\r
extern int profilehandle,debughandle; //make it into game global\r
\r
#define __DEBUG__\r
+//#define __DEBUG_PM__\r
+//#define __DEBUG_MM__\r
\r
#define nil ((void *)0)\r
#ifdef __BORLANDC__\r
#define _FCORELEFT 0x90000UL-16UL\r
+#define sprite\r
#endif\r
#ifdef __WATCOMC__\r
#define _FCORELEFT 0x90000UL+16UL\r
+static union REGS CPURegs;\r
+\r
+#define _AX CPURegs.x.ax\r
+#define _BX CPURegs.x.bx\r
+#define _CX CPURegs.x.cx\r
+#define _DX CPURegs.x.dx\r
+\r
+#define _SI CPURegs.x.si\r
\r
+#define _AH CPURegs.h.ah\r
+#define _AL CPURegs.h.al\r
+#define _BH CPURegs.h.bh\r
+#define _BL CPURegs.h.bl\r
+#define _CH CPURegs.h.ch\r
+#define _CL CPURegs.h.cl\r
+#define _DH CPURegs.h.dh\r
+#define _DL CPURegs.h.dl\r
+\r
+#define geninterrupt(n) int86(n,&CPURegs,&CPURegs);\r
#define peekb(segm,ofs) (*(byte far*)MK_FP((segm),(ofs)))\r
#define peekw(segm,ofs) (*(word far*)MK_FP((segm),(ofs)))\r
#define pokeb(segm,ofs,value) (peekb((segm),(ofs)) = (byte)(value))\r
long int filesize(FILE *fp);\r
void printmeminfoline(byte *strc, const byte *pee, size_t h_total, size_t h_used, size_t h_free);\r
int US_CheckParm(char *parm,char **strings);\r
+#ifdef __BORLANDC__\r
+void Quit (char *error);\r
+#endif\r
byte dirchar(byte in);\r
\r
#endif/*_LIBHEAD_H_*/\r