]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_in.h
branch is in the master swap branch code added to swap the files out ^^
[16.git] / src / lib / 16_in.h
index db63e4980a2dabcc89cfc92a251b2adfc307a312..0fef713203fb71810994414f023ba6b66ab40a0a 100755 (executable)
@@ -30,7 +30,8 @@
 #include <string.h>\r
 #include "src/lib/16_head.h"\r
 #include "src/lib/16_timer.h"\r
-#include "src/lib/bitmap.h"\r
+#include "src/lib/16_sprite.h"\r
+#include "src/lib/bitmap.h"    //old format\r
 #ifdef __WATCOMC__\r
 #include "src/lib/16_dbg.h"\r
 #endif\r
@@ -230,7 +231,8 @@ typedef     struct
 //0000 planar_buf_t huge *data; //supposively the sprite sheet data\r
 //     planar_buf_t data; //supposively the sprite sheet data\r
 ////0000----\r
-       bitmap_t *data; //supposively the sprite sheet data\r
+       struct sprite *spri;    //supposively the sprite sheet data\r
+       bitmap_t *data;         //supposively the sprite sheet data//old format\r
        sword hp; //hitpoints of the player\r
        int persist_aniframe;    /* gonna be increased to 1 before being used, so 0 is ok for default */\r
        CursorInfo      info;\r